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Apex Construct

Apex Construct pits you against robots with bow and arrow

First VR title from Fast Travel Games announced during Sony's Paris Games Week keynote.

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Swedish VR studio Fast Travel Games was set up by a trio of industry veterans last year with the intent to fill a gap in the VR space, namely more core-oriented experiences in VR. Their first game is an action-adventure called Apex Construct, announced as part of the PSVR showreel last night at Sony's Paris Games Week showcase. The game features aesthetics that bring games like Horizon: Zero Dawn, Portal, and Recore to mind.

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"Immersion in virtual reality isn't just about realistic motions and movements - it's also about how believable the world you've stepped into becomes, and how much you can interact with it. That's why we've focused so much on world building in Apex Construct," said Oskar Burman, CEO and co-founder of Fast Travel Games. "Between frantic moments of action that pit you against perilous robots, players will have the opportunity to explore the environment and engage in their surroundings, solving puzzles that help to further their understanding of this fractured future world and its history."

Burman started his career at UDS (Unique Development Studios), and has since plied his trade at other Swedish studios like Avalanche Studios, EA Easy, and most recently Rovio Stockholm. The game puts you in the position as the last human alive in a world populated by robots where two AI adversaries are locked in conflict. The main mechanics will see you take out robots and solve puzzles using the bow and arrow.

"Coming from the world of AAA action games, one of the cardinal rules we've always followed is to give our players the right tools for the right job. In virtual reality, few weapons feel as tactile and immersive as a bow and arrow, which made it a natural fit for our first VR experience," said Erik Odeldahl, lead designer on Apex Construct. "Attaining a true sense of immersion requires motions that feel natural to a player. We've made sure to do this in every moment of Apex Construct, whether that's pulling back on a bow, throwing a grenade, or rummaging through old buildings."

Odeldahl most recently worked at EA DICE where as design director he was in charge of the creative side of Mirror's Edge Catalyst.

Apex Construct will launch first on PSVR, but will also come to Oculus Rift, HTC Vive and Microsoft's mixed reality devices. No firm release date was announced, but next year is a reasonable assumption.

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