Ahead of the launch of two remastered Command & Conquer classics, GR talks Joe Kucan, the man behind one of gaming's enduring villains.
We're changing our plans this summer. Here's everything you need to know.
As we prepare for the next round of next-gen intel, we've pulled together everything we know so far about the Xbox Series X.
We tested Microsoft's new cloud gaming service, which is currently in its preview phase. Will it beat Google Stadia?
We take a look at the people, organisations and systems in place that enable gamers of all abilities to enjoy their hobby.
With Joanna Dark's debut adventure celebrating its 20th birthday, we take a look back at one of the N64's finest shooters.
We take you on a quick tour through all the main talking points surrounding Sony's next-gen console, the PS5.
Mike and Magnus take a look back at some of the best zombies films ever made.
Updated for 2020: We look at a mix of the best competitive local multiplayer games, and the finest couch co-op.
We consider the impact of veganism in gaming and how creators are exploring the topic.
The Zero Escape and AI: Somnium Files creator talks to Gamereactor about his creative process and reflects about philosophical topics such as humanity's balance between emotion & logic.
We take a look at AMD's attempt to take down Nvidia's Pro video card business.
With its pair of Joy-Con controllers included in the box, the Switch is built for co-op like no other.
We had a chance to talk with Gears of War: Bloodlines author Jason M. Hough.
There are plenty of stellar experiences just waiting to be discovered on Sony's subscription service.
With the final chapter looming, we talked to the creators behind episodic horror game Song of Horror and found out more about the game's path to completion.
With Splash Damage taking the Gears in a more tactical direction, we've put together a few pointers to help you get started.
E.T. go home!
Times are tight and games can be expensive, but not all interactive experiences will cost a king's ransom.
We've collected together a selection of great games that you might have missed on the subscription service.
We talk to the woman behind Aluna: Sentinel of the Shards, the action-RPG adaptation of her own comic book.
Tale Worlds' open-world RPG can a tough nut to crack, but it's well worth persevering with and this guide should help do just that.
Death Stranding scooped a host of awards last year, and Ludvig Forssell is the brains behind the beauty. But how did he gather such an eclectic soundtrack?
Be the best ex-Soldier thanks to these tips and tricks for the Remake.
We got to see more of three exciting new games in the works: Spacebase Startopia, Port Royale 4, and Immortal Realms: Vampire Wars.
Need some ideas for games to play with the kids?
You've just arrived in a desert island and now it's your chance to turn it into a paradise. Here, we'll explain how to do it.
We sat down with Valve's Robin Walker and Brad Kinley to talk about Half-Life, VR and whether Robin's mom would be able to play Alyx.
In these days of self-isolation, we've pulled together a list of games that are as great as they are huge. If you've got a few hours to kill, we've got you covered.
We've collected together some tips that should help you get to grips with id's stellar new shooter.
We reflect on the origin, legacy, and current status of Doom's iconic Marine.
The new Pokémon spin-off for Nintendo Switch is now available and we'll give you some pieces of poké-advice to help you progress faster.
What's the difference between a CPU and a GPU and why do they matter? Which console is the strongest? How do the games libraries look? And how much will they cost?
If you're planning on getting lost in Moon Studios' latest adventure, we've got a few tips to help you get started.
We caught up with one of the creators of Rogue, the classic RPG that inspired a whole generation of game makers.
We've had the Z Flip at the office for a day and even though it's certainly not a phone for everyone, it's a solid piece of hardware.
We had a chat with 1939 Games co-founder Guðmundur Kristjánsson to learn more about the studios' WWII-inspired card game.
We take a look at the career of an artist who struck a chord with gamers before picking up the paintbrush.
We caught up with the popular and ever-evolving Finnish rock band Poets of the Fall and discussed their work on Remedy's games over the years.
With Studio Ghibli invading Netflix, Ingar guides us through everything we need to know about the studio and its enchanting movies.
Recent rumours of a remaster of the original KOTOR have got us all nostalgic for BioWare's classic RPG.
Typhoon Studios' alien world can be a scary place, but if you take our advice you should survive (mostly) unscathed.
We continue our trip down memory lane to find even more games celebrating big anniversaries in 2020.
The turn of a new decade has prompted us to look back at some of the biggest anniversaries in gaming.
With games increasingly being adapted into films and television series, we consider whether we might be about to see a step up in quality.
We look back at one of the Dreamcast's finest arcade games on the 20th anniversary of its console launch.
There are some excellent indie games on the horizon, and we've rounded up 20 that we think are worth keeping tabs on.
We talked to Greymoor's creative director, Rich Lambert, in the run-up to the announcement of the next chapter of The Elder Scrolls Online.
We talked to the World of Warcraft studio about the wave of content about to hit Battle for Azeroth.
With a title like The Last of Us, it's only fitting that we close out this series with Naughty Dog's survival horror masterpiece.