The Crowdfund Watch: July
Four interesting crowdfund campaigns caught our eye in July.
Text: Bengt Lemne
Punching Vita: Vivid Games talks Real Boxing
Vivid Games are bringing their successful mobile title to PS Vita this summer. We talk to the minds behind it.
Text: Gillen McAllister
Deus Ex: The Fall Interview
We talk to Jean-Francois Dugas, Executive Game Director about the iOS revolution.
Text: Gillen McAllister
The Crowdfund Watch: April
We're back with another monthly look at the crowdfunding scene.
Text: Bengt Lemne
Xcom: Enemy Unknown iOS Interview
With the turn-based Enemy Unknown getting converted to Apple's devices, we tracked down Firaxis lead designer Jake Solomon to talk about the project.
Text: Lee West
GRTV: Best of PAX East - Part 1
Things we filmed in Beantown during Penny Arcade Expo (PAX East).
Text: Bengt Lemne
The Crowdfund Watch: March
Text: Bengt Lemne
PAX East Preview
Text: Bengt Lemne
Paradox Interactive Convention 2013
Iceland mixes equal parts beautiful and tranquil nature with violent change as Paradox presented their line up for 2013.
Text: Bengt Lemne
Afterword: Joe Danger Touch
Hello Games talks the end of an era as they say goodbye to Joe Danger, as the stuntman drives onto iOS.
Text: Jonas Elfving
The Walking Dead: One Hell of a Vision
"Yet this isn't nihilistic or straightforward snuff. Perhaps horribly so, there's hope laced throughout the story, if you should choose to inject it."
Text: Gillen McAllister
The Kickstarter conundrum
Crowdfunding has risen to become an important means of video game financing in 2012.
Text: Bengt Lemne
Top 7 GRTV Shows of September
We take a look back at some of the best, most interesting, and captivating material published on GRTV during past month.
Text: Bengt Lemne
New Release Friday
There's plenty of titles hitting shelves today. Here's our review roundup of everything in one easy comparison spot.
Text: Gillen McAllister
Ubisoft Digital Days 2012
Ubisoft held their annual Digital Days event in Paris. Here's all the news coming out of the show.
Text: Bengt Lemne
Top 7 Gamescom surprises
Everything from the nightlife of footballers, to undressing slutty blondes and papercrafting.
Text: Bengt Lemne
Road to Gamescom 2012
Gamescom is a celebration of gaming culture, and it's represents a week were truly all aspects of gaming come together.
Text: Bengt Lemne
Mobile Weekly: Sci-Fi Edition
Lee West has dived into the world of mobile games and gives us his selection of the best recent mobile releases.
Text: Lee West
Gaming Wallpaper: August
"It's a new month: perfect excuse to deck out your smartphone, tablet, console theme or desktop with some of the best gaming art out there."
Text: Gillen McAllister
Mobile Weekly: Zombie Edition
"In this week's mobile round-up of the best Android, iPhone and iPad releases: sports, zombies, cars, pixelated heroes. A Diablo clone and orcs."
Text: Lee West
Top 7 GRTV Shows of July
Shows you may have overlooked, some that were truly epic in scope, and some that were just plain fun.
Text: Bengt Lemne
Weekender: Farming your players
What are the risks of the free-to-play model and how does farming your players affect them longterm?
Text: Bengt Lemne
Top 7 Gaming Intros
A celebration of those game intro movies that pumped the blood, dropped our jaws and amazed us before a single button had even been pressed.
Text: Gillen McAllister
What's new on iOS
Lee West has taken it upon himself to guide us past the pitfalls of AppStore.
Text: Lee West
Weekender: Gaming on the go
What is the current state of portable gaming like, and what's in store for the future?
Text: Bengt Lemne
GDC 2012: Travel Diary
An insider's look at covering one of the most eclectic events on the gaming calendar, as we chart the five days worth of work that is GDC.
Text: Bengt Lemne
Sega goes Digital: Hands-On
Hands-on with Sega's newest batch of digital titles proves the company's got the perfect mix of classic and new.
Text: Ingo Delinger
Weekender: Back of the Net
"As we play more together, our game grows more instinctive. What was once long-ball is now the smooth execution of pass and move. It's just like watching Brazil."
Text: Mike Holmes
Digital Frontier #3
Lots of great iOS titles have hit the App Store this month: here's the latest roundup of what's worth checking out.
Text: Lee West
FIFA: On Top of the World
With FIFA 12 becoming the best-selling sports title of all time, we look at the franchise and how it has evolved over the years to become the most popular sports title on the planet.
Text: Mike Holmes
Wallpaper: New Year Special
Usher in the new year with a selection of wallpaper to spruce up your desktop, theme, tablet background, featuring the best of new and classic gaming artwork.
Text: Gillen McAllister
Housemarque Interview
Housemarque, creator of Furmins, Outland, Dead Nation and Super Stardust, sit down with us to discuss the company, mobile development, and what it plans for the future.
Text: Gillen McAllister
Ubisoft's Digital Days: Report
Assassins, limbless heroes, trigger happy bot-killers. Arcade thrills, classic platforming, card games: see how Ubisoft's digital titles and future plans are shaping up.
Text: Gillen McAllister
Battlefield 3: Composer Interview
"We'd play different games, mute the sound and try out our own music sketches to different game situations and see what we thought worked the best."
Text: Kimmo Pukkila
Little Big Paradox
Reporting direct from Paradox's New York event, we round up the major titles as well as some surprise announcements. Get all the news, screens and photos within!
Text: Bengt Lemne
Interview: Ian Livingstone
The industry legend talks Lara, the new Golden Age of Gaming, why UK needs less game journalists and more game designers, and that Panorama report.
Text: Gillen McAllister
Hands-on with Toy Story 3
We flew over to Avalanche Software to try out the game version of this summer's potential kid block buster, Toy Story 3.
Text: Michael Kamp Jensen