Indie Calendar - Zombie Vikings
We reached out to Zoink Games to find out more about Zombie Vikings for the latest entry in our Indie Calendar.
Text: Bengt Lemne
Indie Calendar - Alienation
We reached out to Housemarque as they get ready to launch their next big game after Resogun.
Text: Bengt Lemne
Indie Calendar - Volume
Mike Bithell tells us about his hopes for 2015.
Text: Mike Holmes
Indie Calendar - Not A Hero
Roll7 are readying our next addiction.
Text: Mike Holmes
No Man's Sky at PlayStation Experience
Two new trailers and a few fresh details have emerged for Hello Games' ambitious title.
Text: Mike Holmes
Indie Calendar - Nuclear Throne
We talk to Vlambeer's Rami Ismail about a year past and another about to begin.
Text: Mike Holmes
Indie Calendar - SteamWorld Heist
In the run up to Christmas we'll be unwrapping a series of exciting indie titles.
Text: Bengt Lemne
One Year On: The Games of PlayStation 4
We consider the best games to have landed on PlayStation 4 since last year's launch.
Text: Mike Holmes
The Lore of Dragon Age: Inquisition
A quick guide to the races, factions, locations and classes that you need to understand to fully enjoy the best RPG of the year.
Black November
Why have we been getting so many unfinished games lately?
Text: Bengt Lemne
New-Gen: One Year On
We consider the state of play one year after the launch of the current generation.
Text: Mike Holmes
The Companions of the Inquisition
Here's our impressions of the closest allies of the Inquisitor in Bioware's massive fantasy RPG.
Text: Bengt Lemne
Kickstarter - Dead or Alive?
Proven concepts and long-awaited sequels give way to more innovative concepts as less backer money reaches developers. We look at a selection of recent projects as we consider the evolution of crowdfunded video games.
Text: Bengt Lemne
Advanced Warfare: One Last Look
Our resident Call of Duty expert has spent the last few weeks testing the biggest changes to the franchise's multiplayer with this year's Advanced Warfare. Here's his frontline report.
Text: Nick Holmberg
Resident Evil: One step back, one to the side
Hands-on with the HD Remake and Revelations 2 emphasis how different the franchise is from its origins.
Text: Gillen McAllister
GRTV: 8 heavy hitters of November
We've talked to the people working on November's biggest releases.
Text: Bengt Lemne
How to Defend Properly in FIFA 15
Here's some tips that will improve your defensive game in FIFA 15.
Destiny: The Grind, The Raid, The Grind
Broken by the Vault of Glass.
Text: Mike Holmes
The Art of Rime: Talking with Tequila
Raúl Rubio talks inspirations and influences.
Text: José Manuel Bringas
Beautifully Broken: Destiny's Diablo Complex
After being heralded as the next great action series ahead of its launch, we consider why Bungie's new shooter has polarised opinion.
Text: Mike Holmes
Minecraft - End of the Notch Era
A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.
Text: Bengt Lemne
Enter The Crucible: Destiny's PvP
For some, Destiny's most important feature is The Crucible. We've been waging war in Bungie's new PvP arena, and here's our thoughts.
Text: Mike Holmes
King of the Couch: The Best Local Multiplayer Games for PlayStation
Some things in life are better when they're shared.
Text: Mike Holmes
The Witcher 3: The Art of the Wild Hunt
A lengthy chat with character design and cinematic supervisor, producer Stan Just, about crafting the world of the franchise finisher.
Text: Gillen McAllister
An audience with Sony's Michael Denny
We talk to Sony Worldwide Studios Europe's vice president about Project Morpheus, the future of PS Vita, and exciting new projects like Wild and Tearaway Unfolded.
Text: Bengt Lemne