Microsoft Spring Showcase Report
"It would be easy to assume Microsoft would have some surprises prepared for their Spring Showcase in San Francisco. It turned out the surprise was - no surprises."
Text: Bengt Lemne
Interview: Ridge Racer Unbounded
"The teaser trailer gives a taste of the game's mantra: "drive, destroy, dominate". That mantra summarises what we are doing. In addition to that, we have all sorts of cool stuff up our sleeves."
Text: Kimmo Pukkila | Gamereactor Finland
Dragon Age II's Mark Darrah
We visited Bioware a while ago and sat down with Mark Darrah, executive producer on Dragon Age II, to discuss the franchise and the changes they have made this time around.
Text: Nikolaj Kürstein Jepsen (Gamereactor Denmark)
Marvel Vs Capcom 3: The Secrets
Capcom's brawler is rammed full of secrets as well as nods to both universes. Get the knowledge right here as we break two worlds wide open in our comprehensive game guide.
Text: Gillen McAllister
Marvel Vs Capcom 3 Interview
Tailoring gods and working network codes: MvC3 Director Ryota Niitsuma talks achieving fighting perfection, vacations, and exactly why the hell Shuma-Gorath is back.
Text: Gillen McAllister
Batman: Arkham City
As we ready for the first gameplay footage of Rocksteady's sequel at this weekend's Spike Video Game Awards, we cover everything known about Arkham City so far.
Text: Gillen McAllister
Weekend Argument: Bring back the dead!
Text: Bengt Lemne
Interview: Ian Livingstone
The industry legend talks Lara, the new Golden Age of Gaming, why UK needs less game journalists and more game designers, and that Panorama report.
Text: Gillen McAllister
Splash Damage on Brink
Brink is set for release early in 2011 and Gamereactor's Jonas Elfving phoned up senior designer Ed Stern to chat about Brink and The Ark...
Text: Jonas Elfving (Gamereactor Sweden)
Opinion: SSX's tricky new look
SSX's return might have long-term fans asking questioning its new moody look. But it's the only way the franchise can hope to return and succeed - BIG isn't always better.
Text: Gillen McAllister