Weekender: Arrow's Path
"A lot of focus group testing has gone into the design of Skyrim's quest arrows and quest design. The problem is that what's easy and accessible isn't always a benefit."
Text: GR-UK Staff
Weekender: Arkham City Rises
How does Arkham City reign supreme as the best best sandbox environment of the genre currently? We explore the reasons why in our first Gaming Weekender of the year.
Text: GR-UK Staff
Wallpaper: New Year Special
Usher in the new year with a selection of wallpaper to spruce up your desktop, theme, tablet background, featuring the best of new and classic gaming artwork.
Text: Gillen McAllister
The Music of Bastion
"My assignment was essentially to 'write some town music' keeping in mind the Cormac McCarthy-does-fantasy tone."
Text: Gillen McAllister
Gaming's Defining Moment: 2011
"Deus Ex pressed you for an answer. You had to go with your gut, and hoped you could read people well enough to succeed."
Text: Gillen McAllister
New Year Weekender
As we turn over a new leaf for 2012, we look back at the year that was as the team discuss their favourite memories and games of 2011.
Text: Gillen McAllister
The Year that will be... 2012
It's that time of year, the time we set aside to speculate and perhaps even provoke one or two of you. What is 2012 going to be like? Here's our take.
Text: Bengt Lemne
Gaming Music Playlist Vol.4
We draw this year's Playlists to a close with Bastion composer Darren Korb, as he takes us through his personal game music favourites.
Text: Gillen McAllister
Christmas Weekender
On the eve of the Christmas celebrations the team recounts memories of season past, and how they're spending their holidays.
Text: GR-UK Staff
Gaming's Defining Moments - Tomb Raider
Up + R1 + Square.
Text: Gillen McAllister
Composer Interview: Jason Graves
"I honestly wasn't sure if they would allow string quartet music in a huge horror title, but fortunately they trusted me enough to let me try."
Text: Gillen McAllister
Spike VGAs: The Announcements
The Spike Video Game Awards aired this weekend, with a horde of new announcements, screens and trailers. We round up everything you need to know and see.
Text: GR-UK Staff
Skyrim: One Month On
"The best experiences we've had in Skyrim have probably been off the main trail, on side quests and just doing random stuff."
Text: Bengt Lemne
Your new Xbox 360 Dashboard
As we welcome in the new Xbox 360 Dashboard Update today, we take a look around to see what Microsoft's introduced to the front-end.
Text: Gillen McAllister
Gaming's Defining Moments - Bioshock
Our fifth piece in Gaming's Defining Moments takes us back four years to the first Bioshock title and the amazing plot twist it brings.
Text: Bengt Lemne
Gaming Wallpaper
We compile the best high-res artwork currently around for you to admire and download for your desktop, mobile device, tablet or gaming console.
Text: Gillen McAllister
Gaming's Defining Moments - Doom
DOOM.
Text: Gillen McAllister
Frontline: Halo Anniversary Special
In our new series, we examine the current state of online-enabled titles and whether they're worth your time and effort. To kick off, we look at Halo's diminishing presence on Xbox Live.
Text: Mike Holmes
Battlefield 3: Composer Interview
"We'd play different games, mute the sound and try out our own music sketches to different game situations and see what we thought worked the best."
Text: Kimmo Pukkila
Kitase on Final Fantasy XIII-2
Final Fantasy developer, and producer on Final Fantasy XIII-2, Yoshinori Kitase discusses the title's development as well as the franchise and its future.
Text: Bengt Lemne
A Decade of Halo: Frank O'Connor Interview
In the second part of our Halo celebration, we talk with Frank O'Connor, the franchise director who'll be charting the course of the series with studio 343 Industries.
Text: Kimmo Pukkila
Perfect Circle: A Decade of Halo, Part 1
In the first part of our celebration of Halo's ten year anniversary, we look at the moments that defined it as one of the most influential game franchises.
Text: Mike Holmes
The Skyrim Diaries: Week One
Skyrim's a huge world, and there's a lot to discover. We kept notes during our first week in the realm; of our findings, thoughts and interactions. This is our tale.
Text: Gillen McAllister
Soul Calibur V - New characters
Text: Gillen McAllister & Bengt Lemne
TGS 11: The state of fighting games
"If there is one genre where the Japanese still reign supreme and showed a lot of promise at Tokyo Game Show, it's the fighting genre."
Text: Bengt Lemne