E3 2014: New Trailers for New Games
We take a whistle-stop tour through the games that were announced this week.
Text: Mike Holmes
E3 2014 Trailer Awards
The best of this year's trailers.
Text: Gamereactor Staff
Missing in Action - E3 No Shows
Some games just didn't make it to the party...
Text: Mike Holmes
Who Won E3?
Editors from across the Gamereactor network agree on one thing: it's been a good year.
Text: Gamereactor Staff
E3 2014: Trailer Collection
The Biggest trailers from this year's show.
Text: Mike Holmes
E3 2014: Can Microsoft Bounce Back?
Still in the fight, this year's E3 has added significance for MS after last year's disastrous showing.
Text: Mike Holmes
Ultimate Team - Bigger than FIFA?
A new look at EA Sports simulator's most popular mode.
Text: Gamereactor Staff
Vlambeer's Rami Ismail: ID@Xbox is a "strong move", but "I still like Sony better"
We talk to 50% of indie developer Vlambeer about Xbox and PlayStation, Nintendo and Steam, VR, sales culture and the golden age of indie gaming.
Text: Mike Holmes
Missing in action... back for E3?
We've taken a look at a few missing in action games including Prey 2, Yoshi's Land, The Last Guardian and Agent to try and gage the odds of them resurfacing at this year's E3.
Text: Bengt Lemne
Superior Human: Sci-fi's Exoskeletons
With Call of Duty embracing future warfare with the inclusion of soldier exoskeletons, and Edge of Tomorrow doing the same in cinema, we take a look over fiction's flirtation with the tech.
Text: Gillen McAllister
Let's Speculate: What's next Rockstar?
Rockstar are working on an announced game for new-gen consoles. We theorise what that game might be.
Text: Gamereactor Staff
E3: The Guessing Game
There's plenty of rumours swirling out there about this year's show. We run down the list and call whether they're likely to happen or not.
Text: Gamereactor Staff
Excited Expectation: 7 E3 titles we can't wait to see
We hardly know anything about them, yet they're the reason why we're looking forward to E3. Here's seven games to be excited about next month, and why.
Text: Gamereactor Staff
Call of Duty: does annual warfare deserve derision?
As apathy rather than excitement sets in with the new CoD reveal, we take a look at the reasons why gaming's biggest franchise continues to reign.
Text: Mike Holmes
Embracing Destiny: Hands-On with Bungie's Shared World Shooter
A couple of weeks ago we travelled to Seattle to sit down with Bungie and get a glimpse of their post-Halo vision. This is what we came away with.
Text: Gillen McAllister
Julian Gerighty on The Crew
We talk to Julian Gerighty about the vehicular MMO that's been a decade in the making.
Text: Mike Holmes
Next-Gen in Motion: Rare, Kinect & Xbox One
Kinect Sports Rivals is the first proper application of the new hardware and sofware technology combined and built from the ground up for Xbox One and Kinect 2.0.
Plants vs. Zombies: Garden Warfare - Tactics & Strategies
Nipping the Buds and Burying the Undead in PopCap Games' co-operative multiplayer shooter.
Text: Bengt Lemne
Surviving Titanfall: Newcomer Tips
If you're like us and spent most of this past weekend forgoing the good weather for a few more rounds of Respawn's shooter, welcome.
Text: Gillen McAllister
13 things you need to know about MGSV: Ground Zeroes
We've played the upcoming new entry into the Metal Gear Solid V - Ground Zeroes, which will serve as a prologue to MGSV: Phantom Pain. While the review's a couple of weeks off, here's what we can tell you so far.
Text: Gillen McAllister
Tomb Raider - One Year On
We've spent the day with Lara again as Tomb Raider releases on PS4 and Xbox One. Here's our thoughts.
Text: Gillen McAllister
The Best of Clancy
As we march towards The Division, we take a look back on those Tom Clancy-inspired titles that make their namesake proud.
Text: Gamereactor Staff
Massive's David Polfeldt - Culture, Division & Legacy
We sat down to talk to Massive Entertainment's managing director David Polfeldt after his presentation at the D.I.C.E European Summit. On the table: The Division, studio working practices and much more.
Text: Gillen McAllister
Xbox One: One Month On
So it's been over a month (and change) since we've adjusted to having the Xbox 360's successor in our homes. We weigh up what, so far, has been working for us, and more importantly, what we're disagreeing with.
Text: Gamereactor Staff
Alien: Isolation - the Aliens title we deserve?
Just before the end of 2013, we were invited to Horsham, England, to see the latest product of Sega's collaboration with the Alien movie licence. Banish Colonial Marines from your mind - this is how you do sci-fi horror right.
Text: Gillen McAllister
The Elder Scrolls Online: Creative Director Interview
After our recent hands-on, we talk to one of the minds behind the franchise's MMO transfer - creative director Paul Sage.
Text: Philip Lauritz Poulsen
Three Studios, One Platform: Devs talk Xbox One
With the console officially launched in the UK and beyond, we talk to the Forza, Ryse and Dead Rising developers about finishing development, feedback and surprises of the new tech.
Text: Gillen McAllister
Xbox One: Hands-On Verdict
After spending a week with the Xbox 360 successor, here's what we liked, what we didn't, and everything in between.
Text: Gamereactor Staff
Xbox One: Launch Reviews
All the scores of the launch games right here.
Text: Gillen McAllister
The Crowdfund Watch: November
It's that time of the month when we bring you some of the latest and greatest crowdfund campaigns.
Text: Bengt Lemne
Xbox One Essentials: The Games
So you've pre-ordered your console. It'll be here in less than a month. Now... what do you want to play on it?
Text: Bengt Lemne & Mike Holmes
Xbox One Essentials: All You Need to Know
With the launch of Microsoft's next-gen console exactly one month away, we take a closer look at what Xbox One has to offer.
Text: Bengt Lemne
Delay for the Good of the Game
We recently lost both Watch Dogs and Driveclub to the insatiable demons of delay. Thinning out the number of day one titles on both PS4 and Xbox One.
Text: Bengt Lemne
The Crowdfund Watch: October
We're taking a look at four new campaigns and revisit last month's challengers.
Text: Bengt Lemne
Shaping the Vision: Vicarious Visions and Skylanders
We head to New York to see how Vicarious Visions are shaping (and pulling apart) the future of the Skylanders franchise.
Text: Tomas Veiden
Bringing the canon of Dead Rising together
We catch up with senior producer Jason Leigh to find out more about the end of the Dead Rising trilogy.
Text: Bengt Lemne
A Poetic Saga: Child of Light Hands-On and GRTV Interview
We talk to the game's lead writer and weigh up whether the game was worth the two hour queue to go hands-on with it at Ubisoft's DigiDays event.
Text: Gillen McAllister
The Crowdfund Watch: September
We're taking a look at the most exciting ongoing crowdfunding efforts and looking back at last month's games.
Text: Bengt Lemne
Gamescom - The Best of GRTV
So many trailers, so little time. We've picked out the best and put them together with some exclusive GRTV content from this year's show.
Text: Lee West & Mike Holmes
The Consistent Console Message
As we're in the midst of a console war, Jon Newcombe considers if consumer desires should be driving technological innovation.
Text: Jon Newcombe
FIFA 14 - What to Expect
As the latest instalment of the ever popular football simulator nears release an abundance of information has been revealed.
Text: Jon Newcombe
Street Fighter: Assassin's Fist Interview
In our latest print issue (out now) we take a look at Joey Ansah's journey in bringing a live-action Street Fighter to screen. This is our one-on-one with the man himself.
Text: Gillen McAllister
The Road to Gamescom 2013
We're getting ready to fly off to the continent for Europe's most prominent game show.
Text: Bengt Lemne
Restart? Franchises ready for a next-gen resurrection
We take a look at those series that are ready to be dusted off and reintroduced to a whole new gaming generation.
Text: Gillen McAllister
The Witcher 3: Wild Hunt - Open world narrative evolved
From virtual unknowns to kings of a genre in seven years: but CD Projekt Red have even more ambitious plans for their third Witcher game.
Text: Bengt Lemne
Assassin's Creed IV: "We took a leaf out of Far Cry 3's book"
While Assassin's Creed IV: Black Flag has been discussed at length in the months leading up to E3, there was still much to be discovered.
Text: Gillen McAllister
The Mysterious Mr. Kojima
We talked to the legendary Metal Gear Solid creator at this year's E3 to learn of his thoughts on next-gen, open worlds and Moby Dick Studios.
Text: Bengt Lemne
The Silver Lining: Xbox One Controller Hands-On
It may not have been a very good E3 for Microsoft, but the new controller held up.
Text: Bengt Lemne
The Great Illusion of Social Gaming on Next-Gen Consoles
Gamereactor Italy's new Editor-in-Chief Fabrizia Malgieri poses the question: are we indeed faced with a turning point in the history of video games?
Text: Fabrizia Malgieri
E3: The Long List
A big fat stack of games from this year's E3.
Text: Mike Holmes ad Lee West