GDC 2012: Travel Diary
An insider's look at covering one of the most eclectic events on the gaming calendar, as we chart the five days worth of work that is GDC.
Text: Bengt Lemne
Sega goes Digital: Hands-On
Hands-on with Sega's newest batch of digital titles proves the company's got the perfect mix of classic and new.
Text: Ingo Delinger
Weekender: Back of the Net
"As we play more together, our game grows more instinctive. What was once long-ball is now the smooth execution of pass and move. It's just like watching Brazil."
Text: Mike Holmes
Digital Frontier #3
Lots of great iOS titles have hit the App Store this month: here's the latest roundup of what's worth checking out.
Text: Lee West
FIFA: On Top of the World
With FIFA 12 becoming the best-selling sports title of all time, we look at the franchise and how it has evolved over the years to become the most popular sports title on the planet.
Text: Mike Holmes
Wallpaper: New Year Special
Usher in the new year with a selection of wallpaper to spruce up your desktop, theme, tablet background, featuring the best of new and classic gaming artwork.
Text: Gillen McAllister
Housemarque Interview
Housemarque, creator of Furmins, Outland, Dead Nation and Super Stardust, sit down with us to discuss the company, mobile development, and what it plans for the future.
Text: Gillen McAllister
Ubisoft's Digital Days: Report
Assassins, limbless heroes, trigger happy bot-killers. Arcade thrills, classic platforming, card games: see how Ubisoft's digital titles and future plans are shaping up.
Text: Gillen McAllister
Battlefield 3: Composer Interview
"We'd play different games, mute the sound and try out our own music sketches to different game situations and see what we thought worked the best."
Text: Kimmo Pukkila
Little Big Paradox
Reporting direct from Paradox's New York event, we round up the major titles as well as some surprise announcements. Get all the news, screens and photos within!
Text: Bengt Lemne
Interview: Ian Livingstone
The industry legend talks Lara, the new Golden Age of Gaming, why UK needs less game journalists and more game designers, and that Panorama report.
Text: Gillen McAllister
Hands-on with Toy Story 3
We flew over to Avalanche Software to try out the game version of this summer's potential kid block buster, Toy Story 3.
Text: Michael Kamp Jensen