It's been a long and eventful journey for gaming's leading lady.
Here's the second instalment of our Kingdom Hearts round-up.
It's a complicated and at times convoluted plot, and so we've broken it down to make things easier ahead of Kingdom Hearts III.
Some tips on how to crush Midgard's monsters.
Designer Scott Stephen answered our questions about the studio's recently released VR adventure, Crisis on the Planet of the Apes.
We take a closer look at the genre where being last is the aim of the game.
A busy week in Boston saw us discover a bunch of interesting upcoming indie titles.
We take a deeper look at the game that surprised so many.
We grabbed a word or two with Frontier as the studio prepares its latest tycoon-style title.
We speculate on what the future could hold for Rare's pirate-themed online sandbox.
After a rocky start, Epic's Fortnite is taking the gaming world by storm.
We sat down with TT Games' Nick Parks to talk about the latest big cinematic IP to get the Lego treatment.
Surviving the Cult made easier.
A parrot, a peg leg, and an eye patch isn't enough to make you a legend in Sea of Thieves. Here are our beginner's tips to becoming a feared pirate in Rare's latest game.
Here's how to get the most out of your fairy tale adventure.
We caught up with the company for a chat about their latest line of premium gaming headsets.
Best known for Until Dawn, Supermassive has had a prolific output of games in recent years.
As Death Road to Canada nears its console debut, we caught up with creator Kepa Auwae and found out more about the game.
Including the origins of the partnership, what it's bringing, and more.
Two years after launch, the tactical shooter has cemented its place as a top competitive shooter.
With first-party games heading to Xbox Game Pass on day one, has Microsoft made an industry-changing move?
We explored the world of ACO in a whole new way.
And a trophy guide for those completionists out there.
Lead designer Greg Louden fills us in on the space adventure from a bunch of former Remedy folks.
It's sink or swim out there.
We talked to Blizzard about the pre-purchase content for the upcoming expansion Battle for Azeroth.
What's going to be the trick to getting casual gamers on board this console generation.
If you're just getting started with Capcom's epic new adventure, we've some helpful tips to get you on the right path.
How to get all characters, unlock dramatic finishers, and basic gameplay tips.
We revel in the awful glory of seven brilliantly bad movies based on video game properties.
From Haunted Hills to Tilted Towers, there's a lot to consider.
We've pooled our wishlists and collected together the indie titles we're most excited about this year.
Games with mechanics inspired by Rogue are nothing new, but now we're seeing more titles return to the classic visual style.
We had some questions for producer Hiroaki Kato about FFXII's upcoming PC port.
We take a look at the origins and appeal of this new brand of online experience.
If you're allergic to speculation you may want to look away.
The new year is here and we take a look at what to expect during its first half.
We ponder the impact of microtransactions on the triple-A landscape.
2017 has been a huge year for VR, but it's not quite there yet.
Aloy's adventure is our game of 2017.
The console wars are heating up again as Nintendo has entered the arena and Sony faces a few new challenges.
Link's latest adventure is one of the greatest ever.
We could only get these games digitally, but it was totally worth it.
The best shooter of the year? You'd better believe it.
These studios did wonders with their releases this year.
Resident Evil came back to its horror roots this year, and we were grateful for it.
Grand experiences we could take with us on the move (not including Switch).
Studio MDHR's ambitious throwback run and gun title finally arrived this year.
These games gave us something new and wonderful.
The newest entry in the long-running series is also the best of the bunch.