Five key takeaways from Minecraft Live 2021
We've condensed the biggest updates coming to Mojang's blocky world into one handy article.
Text: Stefan Briesenick
Square Enix on the Return of Romancing SaGa 3
The classic RPG has returned, and we spoke at length about the remaster with the series' director and producer.
Text: Sam Bishop
Minecraft: A Complete History
We reflect on a decade of mining and crafting in Mojang's seminal game.
Text:
Ben Lyons
Gaming's Defining Moments - Spelunky
We look back at the platform adventure that helped kickstart the indie roguelike revolution.
Text: Mike Holmes
The Telltale Legacy
As Telltale faces a "majority studio closure" we take a look back at the games we remember best.
Text: Bengt Lemne
Picking up the Pace - Talking with FuturLab about Velocity 2X
From conception to performance, we break the shoot 'em up down.
Text: Sam Bishop
Kazutaka Kodaka on Danganronpa V3: Killing Harmony
We spoke to franchise creator Kazutaka Kodaka during his recent trip to Europe, and discussed the next game in the murderous series.
Text: Sam Bishop
E3 17 Predictions: PlayStation
What will Sony show during this year's press conference. Will they let the games do the talking once again?
E3 changes forever as the public are invited for the first time
The biggest gaming spectacle of the year is changing and needs to continue to adapt to survive and maintain its status.
Text: Bengt Lemne
7 Indie Discoveries from PAX East 2017
It wasn't all known properties and sequels as we explored the many indie booths at PAX East in Boston.
Text: Bengt Lemne
Unite Europe 2016: Conference Recap
We visited Amsterdam to see what arguably the most influential game engine across the full spectrum of video games has up its sleeve.
Text: Kieran Harris
Press Day: Zero Degrees of Separation on the Swedish Indie Scene
We attended an event called Press Day in Stockholm where a selection of local indies showcased their games.
Text: Bengt Lemne
The Triple-I Revolution
The gaming industry offers more paths to market than ever before.
Text: Bengt Lemne
The Most Exciting Indie Games of 2016 & Beyond
We take you on a tour of the indies we're most excited about that are (probably) coming this year.
Text: Gamereactor Staff
GOTY 2015: Handheld
This year we went hands-on with some cracking games.
Text: Gamereactor Staff
Sony @E3: Everything You Need to Know
A round-up of the big stories coming out of Sony press conference.
Text: Gillen McAllister
E3 2015: What you won't see in Los Angeles
Nine games you likely won't see at this year's Electronic Entertainment Expo.
Text: Bengt Lemne
E3 Countdown: 8 Predictions for 2015's Show
Fallout 4? Virtual Reality? New Hardware? More HD remasters? We tackle eight major subjects ahead of the show in LA.
Text: Bengt Lemne
An audience with Oddworld's Lorne Lanning
We recently caught up with Oddworld Inhabitant co-founder Lorne Lanning who tells us how Abe was the original 99% and his thoughts on VR.
Text: Bengt Lemne
April Fools' Day Round-Up
Developers and publishers turn pranksters for a day.
Text: Bengt Lemne
Resident Evil: Revelations 2 - Episode 4 Review
Passing is brief, monsters awake and one-liners are awesome.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 3 Review
In which Revelations goes big, we get the John Carpenter vibe and Moira keeps delivering tension-breaking lines.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 2 Review
In which we enter the village of the damned, ammo is scarce and trust is put in the young.
Text: Gillen McAllister
Resident Evil: Revelations 2 - Episode 1 Review
In which f-bombs and in-jokes are dropped, we find out torches beat shotguns and what happens when Capcom gives Last of Us a shot.
Text: Gillen McAllister
The Score: Grim Fandango composer Peter McConnell
We talk to the composer behind some of gaming's most iconic soundtracks.
Text: Gamereactor Staff
GOTY 2014: Digital
You can't buy everything on the High Street.
Text: Gamereactor Staff
GOTY 2014: Handheld
Size isn't everything.
Text: Gamereactor Staff
Indie Calendar Finale Part Two - Helldivers
We catch up with Arrowhead Game Studios and learn how Helldivers has grown to roughly twice the size originally intended.
Text: Bengt Lemne
GOTY 2014: Multiplayer (Local)
Couch co-op and not-always-friendly rivalry.
Text: Gamereactor Staff
Indie Calendar - Broforce
Free Lives hits us with a few choice words on their excellent platformer.
Text: Mike Holmes
Indie Calendar - Volume
Mike Bithell tells us about his hopes for 2015.
Text: Mike Holmes
Indie Calendar - Nuclear Throne
We talk to Vlambeer's Rami Ismail about a year past and another about to begin.
Text: Mike Holmes
Indie Calendar - SteamWorld Heist
In the run up to Christmas we'll be unwrapping a series of exciting indie titles.
Text: Bengt Lemne
GRTV: 8 heavy hitters of November
We've talked to the people working on November's biggest releases.
Text: Bengt Lemne
How to Defend Properly in FIFA 15
Here's some tips that will improve your defensive game in FIFA 15.
Minecraft - End of the Notch Era
A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.
Text: Bengt Lemne
King of the Couch: The Best Local Multiplayer Games for PlayStation
Some things in life are better when they're shared.
Text: Mike Holmes
An audience with Sony's Michael Denny
We talk to Sony Worldwide Studios Europe's vice president about Project Morpheus, the future of PS Vita, and exciting new projects like Wild and Tearaway Unfolded.
Text: Bengt Lemne
Gamescom 2014: Schedule of Events
From the Call of Duty: Advanced Warfare multiplayer reveal to Sony and Microsoft pressers, via the Metal Gear Solid V preview and more.
Text: Bengt Lemne
State of Play: PlayStation 4
We take a look at the fortunes of Sony's new-gen console, and consider whether it's well placed to continue its strong start to life.
Text: Mike Holmes
Dealing with Crowdfunding
We've collected some tips and hints for both backers and developers when it comes to crowdfunding.
Text: Bengt Lemne
Gamescom Preview
The largest video game event in Europe is coming up and we've tallied up what we know.
Text: Bengt Lemne
GRTV @ E3: Bengt's Selection
Bengt has picked ten interviews that he remembers especially well for one reason or another from this year's GRTV shows from E3.
Text: Bengt Lemne
State of Play: PS Vita
We take a closer look at the prospects of one of our favourite gaming platforms in recent years.
Text: Bengt Lemne
The greatest FIFA player speaks
We had a chat with the recently crowned FIFA world champion August Rosenmeier.
Text: Lee West
Jade Raymond: Blacklist, VR, Evolve and more
We talk to the Ubisoft Toronto managing director about her current work, the future of the medium and her own personal favourite pick of the next few months.
An Audience with Shuhei Yoshida
After chatting with Sony's Europe CEO in L.A, we catch up with its President of Worldwide Studios in Spain.
E3 2014: An Audience with Jim Ryan
We talk all things PlayStation with the president and CEO of SCE Europe.
Text: Mike Holmes
E3 2014: Can Sony Stay on Top?
Can they ever hope to beat last year's show? With a resurgent challenge from Microsoft and Nintendo, Sony will need to be at the top of their game.
Text: Mike Holmes & Bengt Lemne
Ultimate Team - Bigger than FIFA?
A new look at EA Sports simulator's most popular mode.
Text: Gamereactor Staff