We've condensed the biggest updates coming to Mojang's blocky world into one handy article.
Fullbright's moving and surprising narrative journey is one of the standout experiences we've enjoyed in the last decade.
We reflect on a decade of mining and crafting in Mojang's seminal game.
Link's latest adventure is one of the greatest ever.
Over the years hundreds of millions of toys have been sold, but it seems the toys-to-life era has come to an end. At least for now.
We've spent some quality time rediscovering Nintendo's stunning open-world adventure.
We take aim at the ten best zombies games of recent times.
We sat down with Nintendo's Eiji Aonuma in Paris to talk about the past, present and future of The Legend of Zelda.
15 tips to help you not only survive and thrive, but that will help you enjoy your adventure to the fullest.
How to get the Master Sword and the Hylian Shield, where to find the Great Fairy Fountains and Link's lost memories, and more.
Ahead of the official announcement of the sequel to the well received The Fall we had a chat with Over the Moon's John Warner.
A selection of the very best open world (and nearly open world) games ever made.
We've pooled together our thoughts and impressions of the games we saw and played in LA.
We take a stroll down memory lane ahead of next week's massive show in LA.
With E3 looming we consider the announcements that we know are coming, and some of those that we have a hunch will be made in LA next week.
We visited Amsterdam to see what arguably the most influential game engine across the full spectrum of video games has up its sleeve.
The gaming industry offers more paths to market than ever before.
We take you on a tour of the indies we're most excited about that are (probably) coming this year.
We get to grips with the early stages of Monolith's epic open-world RPG.
Here's our ten favourite games of this year.
Back for a second bite of the apple, here's the best remasters of 2015.
Breathing new life into existing games, we reveal our favourite expansions from the last twelve months.
We talk to the creative force behind one of 2015's biggest and best games.
We look back at a great 2015, and forward to what may be an even more exciting year ahead.
Learn the difference between the various versions of the game, which figures are available for what, and much, much more.
The best high-res art from the show, ready to be saved and displayed on your devices.
With releases dropping all over E3, here's your year ahead in one easy list, with trailers and screens for every game coming.
Brilliant though this year's announcements were, some titles were conspicuous by their absence. We theorise what happened to them.
Editors from across the Gamereactor network have weighed in with personal picks for their favourite of the show. Warning: may cause arguments.
All the big reveals from the Ubisoft press briefing in one easy list.
Nine games you likely won't see at this year's Electronic Entertainment Expo.
Fallout 4? Virtual Reality? New Hardware? More HD remasters? We tackle eight major subjects ahead of the show in LA.
As the crowdfunding scene rises again, we're back to track some of the most interesting campaigns.
We recently caught up with Oddworld Inhabitant co-founder Lorne Lanning who tells us how Abe was the original 99% and his thoughts on VR.
Release dates, DLC, updates and VC: all the important facts dropped from last night's video reel.
Developers and publishers turn pranksters for a day.
Some things in life are better when they're shared.
There's just too many great games landing this year.
Here's our ten favourite games of the year.
Working at the top of their game.
You can't buy everything on the High Street.
Sometimes a lick of paint will work wonders.
A story is all in the telling.
Couch co-op and not-always-friendly rivalry.
Some things in life are best shared.
The best-looking games of the year.
In the run up to Christmas we'll be unwrapping a series of exciting indie titles.
What a difference a year makes.
Proven concepts and long-awaited sequels give way to more innovative concepts as less backer money reaches developers. We look at a selection of recent projects as we consider the evolution of crowdfunded video games.
We've talked to the people working on November's biggest releases.