Super Giant Games has allowed players a brief glimpse into its development process as it brought a early playable concept build of critically acclaimed digital title Bastion to PAX East this weekend.
Studio's Creative Director Greg Kasavin showed the original prototype, made in 2009, to Kotaku, outlining the design process as the studio tried to nail down the ideas that would form the finished game, and discussing the development process.
The final product, released last summer, was very well received.