Battalion 1944

Battalion 1944 launches in full alongside huge content update

We have improved modes, new weapons, three maps, and more to celebrate the release out of early access.

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Battalion 1944 has left early access alongside a huge update, more than three years on from its initial Kickstarter unveiling. The authentic WW2 FPS developed by Bulkhead Interactive is one of the heaviest hitters from the Square Enix Collective, an initiative started by the company to assist indie developers with community building and publishing.

CEO of Bulkhead Interactive Joe Brammer has expressed the team's anticipation of full release, saying: "I'm so excited. Early Access isn't easy but the feedback from the community has been imperative to this massive overhaul of the game."

This update includes the highly anticipated Russian faction DLC - which focuses on a selection of Soviet weaponry of the era - and this includes the PPSH41, PPS43, Mosin Nagant Rifle, Mosin Nagant Scoped, TT-33, Baikal 22, SVT-40, and the Fedorov Avtomat. Alongside this Russian weapons pack, Battalion 1944 is getting a slew of other enhancements to coincide with the full game release, including:

  • Three new maps - take the fight to Italy, Russia and France with all new levels inspired by classic shooters

  • New game mode - Free for All

  • Improved game modes - Wartide, CTF, DOM, and TDF all updated with more modern and rewarding design, with audio that reacts to your gameplay

  • Match replay system & match history

  • New BattleRank season

  • Challenges, medals and leaderboards - earn and collect medals based on gameplay to show off your in-game achievements

  • Community modding - create your own maps via the all new Battalion 1944 Development Kit

New content aside, Bulkhead Interactive has also announced a partnership with Faceit, the gaming platform which aims to grow a competitive ecosystem within Battalion 1944. This will see the integration of a bunch of Faceit features into the game, including in-game widgets and overlays, and access to matchmaking, ranking, and leaderboards which will bolster the game's competitive aspect going forward.

Faceit CEO Niccolo Maisto said: "We are excited to work with Bulkhead Interactive to provide the Battalion 1944 community with an engaging and rewarding competitive experience at launch. For the first time we will manage the entire competitive life-cycle of the game which will be accessible within the game client as well as the Faceit platform, ensuring players have the most seamless experience to play competitively."

Will you be checking out Battalion 1944 now that it has left early access?

Battalion 1944

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