Last month we received confirmation that Beyond Good and Evil 2 was indeed in development, thanks to an Instagram post from Michel Ancel, the game's creator, but since then we haven't heard much about the game that many thought had been abandoned.
During an interview with Kotaku, Ancel finally spoke a little more about the game and its development. We've heard Ancel state before now that technology wasn't up to snuff for his vision of the sequel, which is one of the reasons we've heard nothing on the game for so long, but now we know a little more.
"Even on Beyond Good and Evil 1 it was supposed to have space travel and all these things but we were limited," Ancel said to Kotaku. "The big thing that is really cool is that the consoles are now so powerful [...] The amount of memory the CPU has, you can do those things now. It's not 'Oh, we will never do it.' It's working."
Beyond Good and Evil 2 has also been in development for quite some time now, too, as the game was never actually canceled, but only put on the backburner. According to Ancel, the game has been in development since Rayman Legends was released, and it represents "a very serious development for Ubisoft."
Ancel's vision has also been explored somewhat already, thanks to games like Star Citizen. "We're looking at games like Star Citizen and seeing they have these big planet systems and thinking 'We have the same problems but we are more advanced on this side," he said.
The hype is already starting to build for Beyond Good and Evil 2, but we're not even close to any release date any time soon. Ancel said in the interview that it's going to be a while before we hear anything more, but we're sure the wait will be worth it. Were you a fan of the original?
Loading next content