Happy new year everyone.
Thanks for continuing to support the site, it means a lot to us to see you coming back again and again. We've got a big year lined up, so sit back and relax and enjoy the upcoming content that we've got planned. And please do let me know if you've got any feedback, or if there's something you'd like to see more of on Gamereactor UK.
Now I think it's best if we all get back to those hangovers we've been nurturing after a holiday of excess, or at the very least, we can each get stuck into the backlog of games that's been building up throughout the past twelve months.
I was a bit too happy to discover a new feature has landed on Steam. You can now delete games from your account. For someone like me, who's been collecting games on their Steam account for years, there's a lot of old games on there. Some of them were bought in haste, others in bundles, and all were tied to the account, there forever, a constant reminder.
They used to really annoy me. First world problems. But now I can delete them. And this is making me happier than is possibly, probably healthy. There's not a huge number of games to delete, to scrub from my account as if they were never there, but I'm thankful for the option. I can now, if I want, tidy up my library, prune it so it looks less chaotic, less random.
So now I can remove those religious point and clicks that have remained uninstalled since they landed in my library, and that copy of Bad Rats that a friend bought me merely to stain my account can be disappeared. I'll never have to look at it ever again... actually, I think I'll keep that one, some stains are worth keeping.
Whenever you see a pub with a sign that says "under new management" you know that while the backroom staff may be differently configured, the locals who stop in for a pint often remain the same. That's probably the same in this case, and our community of readers who've been joining us in steadily increasing numbers since the UK branch of Gamereactor started several years ago, will hopefully continue coming to us for their daily dose of gaming news following this editorial shuffle.
Gillen McAllister, GRUK's outgoing Editor in Chief, is/was not only a trusted colleague, he's also my friend, and I'll miss working with him on the site, but he's off on a new adventure, and as he takes on a new role, so to am I. Gillen's work in building Gamereactor from what was in essence an English language blog into a competitive, globally read gaming site cannot be underestimated, and I for one would like to thank him for his hard work, his endless enthusiasm, his guidance and sound judgement, and for giving me enough flex that I could pick and choose which unknown indies I wanted to write about. Simply put, both I and GRUK wouldn't be where we are today without him.
So his are big shoes to fill, and that's the immediate challenge that lies ahead for myself and the rest of the Gamereactor team. Of course there's changes on the way, but these will come slowly and over time, the aim being to continue to build on what's already in place, and bring even more readers on board. But these are challenges for another day, and right now all we need do is wish Gillen the best with his future endeavours, and thank him for everything he's done for GR.
A confession, I never completed Arkham City. And so now, with Arkham Knight sitting next to my PS4, I feel like I'd better go back and make sure I've done with the last one before I embark on the next chapter and wrap up Rocksteady's trilogy.
Given how much I loved Asylum, it surprises even me that City never got the attention it deserves for myself, so now it's time to go back before I can move forward. And then, once I've got City and Knight under my belt, there's still a huge backlog to chew through. I've got too many games, obviously a first world problem...
E3 is looming once again, and with it late nights and big announcements. It'll be interesting to see what's unveiled in LA this year, especially when you consider how much stuff is leaking or being announced in the preceding weeks (Fallout 4, I'm looking at you). With more and more stuff going early so as to avoid the crush of announcements, E3 is now starting to sprawl out across the weeks either side of it. Great for headlines and news writing, but perhaps it somewhat dilutes the extravagance of the main event. Either way, we'll be there once again, bringing you the major talking points direct from LA, as well covering the big announcements from the comfort of our desks back home.