Recently, developer Bungie and publisher Activision came under heavy fire from Destiny 2 players, after it was discovered that the amount of XP players earned after reaching the level cap was purposefully lower than what was shown on screen, which was regarded as an attempt to coax players into spending real money on Bright Engrams instead of earning them through play.
Kicking off the update, Bungie's Luke Smith and Chris Barrett apologized for the development team's lack of communication, and promised they'd do more in the future. Furthermore, they want Destiny 2 to be a "hobby":
"Going forward, Destiny 2's post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby - the game they return to, and a game where friendships are made. We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of."
Secondly, not one, but two updates will land next month, one being the aforementioned Curse of Osiris expansion. It's currently unclear which of the updates contained within the list of upcoming changes are in which of the two planned December updates, but Bungie is for example offering up a new weapons tier, entitled Masterworks, which contains stat trackers, random re-rollable stat bonuses and item tooltips.
Also, players will soon be able to purchase goods from various vendors directly with their Legendary Shards and Tokens. Lastly, Armor Permutations will allow players to alter the look of their armor by completing various challenges, which should ensure players looking more unique.