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Child of Light

Child of Light successful enough for a sequel

Patrick Plourde says it made Ubisoft a profit.

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Ubisoft offered some smaller games in the last couple of years to see if those are able to turn a profit as well as their behemoth releases. This year there was Valiant Hearts: The Great War and of course Child of Light, conceived by Patrick Plourde, Creative Director of Far Cry 3. Speaking at the GameON: Finance conference in Toronto, Plourde confirmed that Child of Light paid off and the game has turned a profit, according to

"It's not as profitable as Assassin's Creed is profitable, but it's profitable enough that we would have been able to fund a sequel," Plourde said. "Or if it had been my company, I would be driving a Ferrari and doing donuts."

The budget for the game was "a couple of million," with the salary being the biggest part. The game was ported to launch on six different platforms at once and it peaked out at about 40 people working on it.

It's not clear, if there is really a sequel coming. But because of the project was successful, it makes sense for Ubisoft to continue to deliver this kind of game. The publisher already confirmed, that it's an interesting opportunity for their creative people. For Plourde it was a good thing: "I didn't want to make Far Cry 3, but they said, 'Pat, if you do that and help build that brand, we're going to give you a free shot at the game you want.'"

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