Dead Mage and 11 bit Studios have made an announcement regarding the Nintendo Switch console launch of Children of Morta, as this will be delayed from the original release date of October 15 to November 20.
The press release says this has been delayed so as to not compromise the quality of the product, while the PS4 and Xbox One versions will still release next week, on October 15, as planned.
"Spending 5 years creating a game is exhausting. Spending 5 years creating a game and then having to delay it - that's just brutal - but when you're aiming for excellence and you know it's within your grasp, you just do it," a joint statement reads.
"Such is the case with Children of Morta on the Nintendo Switch. We still have a couple of kinks to work out and are pushing for quality over anything else. The community may forgive us for the delay, but forgiveness won't come so easily if we release a game that's not working perfectly. As delivering the best performance is our highest priority, we are simply delaying the game to November 20th to allow ourselves the time we need."
"At 11 bit Studios, there is no space for compromise when it comes to quality. For players, it means a bit more of a wait. For us, a bit more hard work which we're glad to do because, in the end, we all have the same goal -- a fantastic game."
While you wait, make sure to check out our review of the PC version right here.
Are you happy to wait for a better game?
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