The Fullbright Company has canceled development of the console version of their adventure game, Gone Home. It was actually planned to be ported to additional consoles throughout the year, but now the studio has halted development.
It was during a recent interview that developer Steve Gaynor confirmed that work on Gone Home for consoles has stopped, at least for the time being. It seems they had hit some delays and faced problems because of various internal changes at console publisher Majesco, and now their deal with that company "has sadly come to an end". However, a console version has not been ruled out, although for now it seems Fullbright will focus on their upcoming title Tacoma.