Executive producer Matt Webster reveals some of the highlights during development, how he feels about the road ahead and more in this interview.
"The great thing about extensions of games is it allows, like I said to you it's a very elongated process finishing a game now, because first of all we're doing it on more platforms than we've ever done it before, but also when you're going global and you're trying to get it out on a particular date you make decisions knowing that you have an opportunity to go back to the game."