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GRTV: Gameglobe interview

We grab at chat at Gamescom.

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At this year's Gamescom, Bengt caught up with Rune Vendler and Hugh Grimley to find out how Gameglobe is shaping up, and to discover what kind of the content the growing community is already making for the game that is now in closed beta.

In our interview we discuss how gamers are making use of the tools provided them ("I like it when they don't respect our rules, but they set their own rules in there. I like that kind of thing"), where they are with development ("We've been in closed beta for about eight weeks now. It's been going really, really well. We've been letting more and more people in every week, and they've been making so much content. It's fun to see them outpacing us, but now we can't keep up, there's too many great creators out there already"), and giving gamers the freedom to create whatever they want ("One of the things we were worried about, with user generated content you are giving people a lot of freedom. So what will happen? Will they misbehave with that freedom? So one of the most positive experiences is that they haven't misbehaved, they actually do want to create good content").

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