All texts by Ingar Takanobu Hauge
After waiting for what feels like forever, it's time to finally conclude the long-running animated series.
"The story and setting sound a little weird, but it doesn't take long before it all starts growing on you".
"After hours of button mashing and challenge after challenge, we still want more."
With Studio Ghibli invading Netflix, Ingar guides us through everything we need to know about the studio and its enchanting movies.
We traveled to Stockholm to play the first three hours of the upcoming Dragon Ball Z RPG.
"Doraemon Story of Seasons might not be the game generating the most buzz this season, but it's certainly a nice entry for Doraemon in the Western video game market."
"Oninaki could have been a great JRPG, but a poor script and dull characters make the whole thing a monotonous and repetitive affair."
"For the curious Georges out there seeking something different, it might have a certain appeal with its semi-pedagogic approach to evolution."
After nineteen long years, 20th Century Fox says farewell to the mutants by giving us a film about one of the strongest mutants in X-Men history - Dark Phoenix.
DC has already brought their most well-known superheroes to the silver screen, but all the same, it is Shazam who gives us new hope for the DC universe.
We took one last look at FromSoftware's mythical Sengoku-set adventure ahead of its impending release.
"If the motion controls had worked better, this could possibly have been the greatest console version of Taiko no Tatsujin."
"Taiko no Tatsujin: Drum Session is fun, but in order to ensure the greatest amount of fun you might want to consider importing the custom drum controller."
"Despite the lack of innovation, it's still easy to enjoy yourself."
"Dogfights in space should be fun, but this game is unable to offer any valid entertainment thanks to its lack of soul, depth, and variation."
"Both the graphical style and the main character are easy to appreciate, and the game mechanics offer some healthy brain teasers and challenges."
"Innovation needs to be well done and result in a quality product, preferably one that surpasses its predecessors."
"All in all, we can't escape the impression that this feels like an old game with a new look."
"Best case scenario, it will give you some entertainment for a few minutes at the time."
Nintendo's 16-bit console was home to some true classics, and it's going to be a hard job for Nintendo to select which ones might go on a potential new retro console.
"It might be a decade old, but by and large it has matured well and is an excellent example of an RPG you can take with you on the go."
"It takes some important steps away from Pirate Warriors and give players a more classic fighting game with some new ideas."
"Nitpicking aside, this is an updated version of a seriously under-appreciated game."
We have finally flipped through the pages of Dreamfall Chapters second book titled Rebels. Read on for our impressions...
"In spite of being frustratingly difficult this is one of the most entertaining platformers I've played in a long time."
"After 8 long years of waiting for the continuation the first book of Dreamfall Chapters is off to a cagey start..."
We travelled to Tokyo to find out more about Shinji Mikami's return to survival horror.
"If you think that El Shaddai is shock full of angel choirs, long white beards and the likes you are very wrong."