According to the PlayStation Blog, a patch for the PS4 version of Ultra Street Fighter IV is now live in all territories, and should fix a bunch of the technical errors, that has been plaguing the game since release.
You will find the complete list of fixes below:
Reduce interface lag within menus
Addressed disappearing projectiles
Fixed Decapre's teleport animation
Fixed Rolento's audio glitch (during victory screen)
Fixed missing SFX for Red Focus attack
Fixed Akuma's stomp SFX not playing
Addressed bottom portion of the ON/OFF text being cutoff under the graphics settings in the Options menu
Removed extra character ¦ that was sometimes displayed in Leaderboards at the end of a player's name even if they have not set it to be there
Fixed issue when seeking an Arcade match-up with LAN cable disconnected and then starting up training results in a message ID being displayed
Addressed Online IDs not appearing correctly
Addresses issue when changing the HP bar's HUD position in Options, the Online ID HUD position does not move with it and is displayed at the default position
Anisotropic Filtering (AF) changes to decrease blur
Fixed appearance of white box after backing out of a command list menu
Addressed Fight Request issue in Arcade Mode
We are crossing our fingers, and hope for the best.