Harmony: The Fall of Reverie - First Impressions of Don't Nod's upcoming emotional adventure
A new graphic adventure game from Don't Nod where your values, beliefs, and emotions will define your gaming experience.
Text: Andrea Flores
After Us is a harrowing glimpse at humanity's effect on nature
We've travelled over a devastated Earth as part of an early look at Piccolo's adventure game.
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Ben Lyons
Miasma Chronicles: Hands-on with The Bearded Ladies upcoming tactical RPG
We visited the developer behind Mutant Year Zero: Road to Eden to get a taster of what they have planned next.
Text: Elliot Torres
XDefiant is shaping up to be a great shooter, although its live premise worries me
We've played a couple of hours of Ubisoft's upcoming free-to-play shooter, and while we were impressed by what we saw, the live-service approach is ringing alarm bells.
Text:
Ben Lyons
Immortals of Aveum: We played 2023's best surprise
Ever wondered what a single-player magic-based Call of Duty and Destiny would be like in an incredible new fantasy world filled with enticing lore? You'll get the very promising answer in July.
Minecraft Legends hands-on: Is there a genre Minecraft can't conquer?
The block-building sandbox takes on real-time strategy in this delightful new step.
Ravenswatch: An premise with potential hampered with several problems
The developer behind Curse of the Dead Gods is back with a title that gives a grim look at iconic fairy tales and myths.
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Ben Lyons
Tekken 8 Hands-on: Intense, gorgeous, and a very promising sequel
We've spent some time with the fighting game as part of a trip to Bandai Namco's Lyon headquarters.
Text:
Jonas Mäki
Redfall hands-on preview: Can Arkane keep up its winning streak?
We've recently loaded up on wooden stakes and adorned ourselves with garlic necklaces to take back the town of Redfall.
Diablo IV Closed Beta Impressions: Sanctuary back at its best?
We've hacked, slaughtered, stabbed and generally terrorised demons during our time in Sanctuary.
Atlas Fallen: Another generic open-world with improved combat
The similarities with Forspoken go beyond the colour palette and the movement...
The Finals Impressions: Promising but not without its flaws
We've been causing chaos in Embark Studios' multiplayer shooter.
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Ben Lyons
Exoprimal Beta Test
We got to play the dinosaur mech shooter a bit early, and it's about as mad as you'd imagine.
Dead Island 2: Hands-on with Dambuster's zombie-slaying sequel
We've sampled the first missions from the troubled Dead Island 2, which is finally on its way after more than a decade of development hell.
Text:
Jonas Mäki
Deceive Inc. - Intrigue, Subterfuge, and Moustaches
Yeah, baby, yeah!
One Military Camp: A war strategy-sim title where war is not the only option
Abylight's latest title aims to offer a more humane and less aggressive experience of war.
Text: Andrea Flores
Road 96: Mile 0 is smaller and more intimate than its predecessor
We caught up with director Yoan Fanise and tried out an hour of the game, which arrives in April.
Resident Evil 4 Remake: Bringing a horror classic to the modern era
Upgrades, people, upgrades!
Final Fantasy XVI: Hands-on with Square Enix's anticipated JRPG
We've had a chance to play the next instalment in the beloved and iconic franchise, and we're very excited about what we saw.
Text: Andreas Sørensen
The Big, Bad Destiny 2: Lightfall Preview
Bungie told us all about the upcoming expansion and the many, many features it will be bringing to the table.
Text:
Ben Lyons
DC's Justice League: Cosmic Chaos could be 2023's best Justice League game
We've played PHL Collective's superhero adventure game to see how it is shaping up ahead of its launch next month.
Text:
Ben Lyons
The Great War: Western Front is looking to rethink strategy gaming
We've played a bunch of Petroglyph Games' upcoming WW1 strategy title, and are impressed by what we saw.
Sherlock Holmes The Awakened: Plays and Feels Like an Old-fashioned Expansion Pack
Due to the war in their native Ukraine, Frogwares has temporarily scaled back their ambitions for the Sherlock Holmes series, luckily without sacrificing too much of the quality.
Hogwarts Legacy Preview: Destructive Magic Steals the Show
While perhaps not as spellbinding as expected, Hogwarts Legacy nonetheless seems to be worthy of the popular license.
EA Sports PGA Tour: Going Big or Going Home
EA is looking to evolve the historic sport as it returns to the PGA licence.
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Ben Lyons
Tchia: A Charming and Unique Island Adventure
A wonderful welcome to New Caledonian culture as well.
Text:
Alex Hopley
One Piece Odyssey levels up the Straw Hat titles
We've played the series' turn-based RPG for a few hours and we'll tell you how we feel about it.
Forspoken delivers on its magic but doesn't quite hold up elsewhere
We've seen and spent a day playing Luminous Productions' debut outing, and have plenty of thoughts on it.
Text:
Ben Lyons
Diablo IV: 4 Reasons why it shows great promise on console
We've played the highly-anticipated game on PlayStation 5 and can't wait for more.
World of Warcraft: Dragonflight will give fans everything they want
It's time to take to the skies of Azeroth on the back of a dragon to save the world.
Text: Pablo Álvarez
The Great War: Western Front offers a challenging and realistic take on trench warfare
We've been hands-on with Petroglyph's RTS title, where we were tasked with winning a part of the battle of Passchendaele.
Text:
Ben Lyons
Deliver Us Mars excels with suspense and atmosphere even if its climbing lacks
We've been on a mission to Mars in KeokeN Interactive's sci-fi adventure follow-up.
Text:
Ben Lyons
Jumplight Odyssey: A roguelite colony sim with inspiration from both FTL and Two Point
The team behind Armello has another project, alongside Solium Infernum coming up.
Text:
Ben Lyons
Impressions: Warhammer 40,000: Warpforge is accessible, but hard to master
We bring you our early impressions of the demo of the new Warhammer 40,000 card game.
Text: Eduardo Corrochano
Stranded: Alien Dawn holds promise but is held back by unfriendly survival systems
We've been hands-on with the new survival colony sim game Stranded: Alien Dawn, and for fans of the genre it looks set to be a visually gorgeous move forward.
Text: Samuel Lakin
The Dark Pictures: The Devil in Me feels very familiar, for better or worse
With launch looming, we've been hands-on with the next chapter in Supermassive Games' horror anthology.
Text:
Ben Lyons
Sonic Frontiers shows great potential, but still feels like a Chaos Emerald in the rough
Despite traveling all the way to Hawaii to try the game, I still can't make up my mind about Sonic Frontiers.
The Dead Space Remake makes a great survival horror game even better
We've played the opening three chapters of the game as part of a trip to EA's London offices.
Text:
Ben Lyons
Better than actual roller coasters? We've played Park Beyond at Europa-Park
Recently we travelled to the German city of Rust to play the upcoming theme park game Park Beyond and compare it with the real deal.
Gotham Knights is a familiar yet fun superhero romp
We've been hands-on with Warner Bros. Games Montreal's upcoming title and have plenty of thoughts about the Knights, Gotham City, combat, progression, and the narrative.
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Ben Lyons
Slime Rancher 2 is an absolutely adorable beginning to a promising sequel
Monomi Park's sequel is here, and we've spent some time on the Rainbow Island, exploring for secrets and farming the adorable slimes.
Text:
Ben Lyons
Quick Impressions: We've played Dragon Quest Treasures and NieR: Automata on the Nintendo Switch
We've played both games as part of a recent Square Enix event in London.
Text:
Ben Lyons
Harvestella seems to be a rudimentary but charming life-simulation game
We've tried Square Enix's upcoming life-sim RPG, as part of a recent London event.
Text:
Ben Lyons
SpongeBob SquarePants: The Cosmic Shake already looks like a polished, wacky platformer
It looks as fun as it looks smooth, and we're eager to play with or without Balloon-Patrick's help...
Valkyrie Elysium is bringing an A-RPG spin to Ragnarök
We've been hands-on with Square Enix's upcoming action-RPG and we were pleasantly surprised.
Text:
Ben Lyons
Crisis Core: Final Fantasy VII - Reunion has some welcome improvements but lacks pizzazz
We've gone hands-on with the upcoming Square Enix game, and have varied opinions about what we've seen.
Text:
Ben Lyons
Lego Bricktales plays like childhood memories brought to life
The team behind Bridge Simulator is trying, brick by brick, to build the most immersive Lego game yet. We played the upcoming puzzle game at Gamescom.
Forspoken's combat is spectacular but the open world lacks identity
We went to Stockholm to be among the first to play Forspoken.
Assassin's Creed Mirage feels like a bit of a means to an end
Ubisoft has lifted the curtain on the next Assassin's Creed game and told us some extra bits of information about it.
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Ben Lyons
The tactical horror of Aliens: Dark Descent looks surprisingly scary
At Gamescom we learned new details about how the upcoming squad-based action game adds horror to the mix.