Immortals of Aveum Impressions: It's a kind of magic
We played Ascendant Studios' magical FPS again at Summer Game Fest Play Days in Los Angeles.
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Ben Lyons
Cyberpunk 2077: Phantom Liberty Hands-on Impressions - Returning to Night City
We've been hands-on with CD Projekt Red's first and final expansion for Cyberpunk 2077 all at Summer Game Fest in Los Angeles.
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Ben Lyons
A First Look to Armored Core VI: Fires of Rubicon
We attended a presentation of the game with its producers and we tell you everything you need to know before the launch in August.
Alan Wake 2 Hands-off Impressions: Twice the protagonists, twice the thrill
As part of Summer Game Fest Play Days, Remedy Entertainment showed us a behind-closed-doors look at their upcoming narrative-heavy survival horror title.
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Ben Lyons
Hands-Off Impressions about Star Wars Outlaws: The Hype is strong with this one
A new scoundrel story in A Galaxy Far, Far Away, a fitting actor and tone, and a promising mix of genres and possibilities that remind me of what Amy Hennig's and the 1313 game could have been... and then some more. Are these the ingredients for the perfect modern game adaptation?
Prince of Persia: The Lost Crown Impressions - Returning to 2D roots
We've been hands-on with Ubisoft's upcoming 2D platformer in Los Angeles on both PC and Nintendo Switch.
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Ben Lyons
Avatar: Frontiers of Pandora Impressions - Far Cry meets Mirror's Edge?
We've seen a bunch of Massive's Pandoran adventure in a hands-off gameplay walkthrough session with the studio's creative director.
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Ben Lyons
The Crew Motorfest Impressions - Bringing car culture to Hawaii
We've been hands-on with Ivory Tower's upcoming racing game to see how it is looking to improve on its take on the arcade racing sub-genre.
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Ben Lyons
Impressions: Sonic Superstars looks and feels like the classic we know and love
We've played the nostalgic return of SEGA's mascot and friends, rushing through a couple of zones with the hedgehog, Tails, Knuckles, and Amy.
Impressions: Mortal Kombat 1 is a return to the 90s colours, but with today's possibilities
We've tried out NetherRealm's first 'next-gen' fighting game, and it offers so many alternatives that its balancing will surely be a big challenge for the team.
Lies of P: A wonderful puppet that must break free from its strings to shine
We've already played the soulslike demo from Round 8 and here's what you can expect ahead of its August release.
F1 23 Impressions: A step in the right direction or a stall on the starting line?
With launch looming, we've already had the chance to check out Codemasters' next sim-racing instalment.
Alone in the Dark looks like another great survival horror remake
We've been shown another look at the remake, and we're impressed and excited by what we saw.
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Ben Lyons
Exoprimal - Combining our future with our most distant past
Mechs and dinosaurs battling it out might sound like a childhood dream, but does Exoprimal live up to those expectations?
Blasphemous II feels like a smoother, more focused metroidvania
I've played the first hour in Seville and changes in the sequel already overshadowed my experience with the original.
Harmony: The Fall of Reverie - First Impressions of Don't Nod's upcoming emotional adventure
A new graphic adventure game from Don't Nod where your values, beliefs, and emotions will define your gaming experience.
Text: Andrea Flores
Miasma Chronicles: Hands-on with The Bearded Ladies upcoming tactical RPG
We visited the developer behind Mutant Year Zero: Road to Eden to get a taster of what they have planned next.
Text: Elliot Torres
XDefiant is shaping up to be a great shooter, although its live premise worries me
We've played a couple of hours of Ubisoft's upcoming free-to-play shooter, and while we were impressed by what we saw, the live-service approach is ringing alarm bells.
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Ben Lyons
Immortals of Aveum: We played 2023's best surprise
Ever wondered what a single-player magic-based Call of Duty and Destiny would be like in an incredible new fantasy world filled with enticing lore? You'll get the very promising answer in July.
Minecraft Legends hands-on: Is there a genre Minecraft can't conquer?
The block-building sandbox takes on real-time strategy in this delightful new step.
Ravenswatch: An premise with potential hampered with several problems
The developer behind Curse of the Dead Gods is back with a title that gives a grim look at iconic fairy tales and myths.
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Ben Lyons
Tekken 8 Hands-on: Intense, gorgeous, and a very promising sequel
We've spent some time with the fighting game as part of a trip to Bandai Namco's Lyon headquarters.
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Jonas Mäki
Redfall hands-on preview: Can Arkane keep up its winning streak?
We've recently loaded up on wooden stakes and adorned ourselves with garlic necklaces to take back the town of Redfall.
Diablo IV Closed Beta Impressions: Sanctuary back at its best?
We've hacked, slaughtered, stabbed and generally terrorised demons during our time in Sanctuary.
Atlas Fallen: Another generic open-world with improved combat
The similarities with Forspoken go beyond the colour palette and the movement...
Exoprimal Beta Test
We got to play the dinosaur mech shooter a bit early, and it's about as mad as you'd imagine.
Dead Island 2: Hands-on with Dambuster's zombie-slaying sequel
We've sampled the first missions from the troubled Dead Island 2, which is finally on its way after more than a decade of development hell.
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Jonas Mäki
Deceive Inc. - Intrigue, Subterfuge, and Moustaches
Yeah, baby, yeah!
Road 96: Mile 0 is smaller and more intimate than its predecessor
We caught up with director Yoan Fanise and tried out an hour of the game, which arrives in April.
Resident Evil 4 Remake: Bringing a horror classic to the modern era
Upgrades, people, upgrades!
The Big, Bad Destiny 2: Lightfall Preview
Bungie told us all about the upcoming expansion and the many, many features it will be bringing to the table.
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Ben Lyons
DC's Justice League: Cosmic Chaos could be 2023's best Justice League game
We've played PHL Collective's superhero adventure game to see how it is shaping up ahead of its launch next month.
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Ben Lyons
Sherlock Holmes The Awakened: Plays and Feels Like an Old-fashioned Expansion Pack
Due to the war in their native Ukraine, Frogwares has temporarily scaled back their ambitions for the Sherlock Holmes series, luckily without sacrificing too much of the quality.
Hogwarts Legacy Preview: Destructive Magic Steals the Show
While perhaps not as spellbinding as expected, Hogwarts Legacy nonetheless seems to be worthy of the popular license.
EA Sports PGA Tour: Going Big or Going Home
EA is looking to evolve the historic sport as it returns to the PGA licence.
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Ben Lyons
One Piece Odyssey levels up the Straw Hat titles
We've played the series' turn-based RPG for a few hours and we'll tell you how we feel about it.
Diablo IV: 4 Reasons why it shows great promise on console
We've played the highly-anticipated game on PlayStation 5 and can't wait for more.
Deliver Us Mars excels with suspense and atmosphere even if its climbing lacks
We've been on a mission to Mars in KeokeN Interactive's sci-fi adventure follow-up.
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Ben Lyons
The Dark Pictures: The Devil in Me feels very familiar, for better or worse
With launch looming, we've been hands-on with the next chapter in Supermassive Games' horror anthology.
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Ben Lyons
Sonic Frontiers shows great potential, but still feels like a Chaos Emerald in the rough
Despite traveling all the way to Hawaii to try the game, I still can't make up my mind about Sonic Frontiers.
The Dead Space Remake makes a great survival horror game even better
We've played the opening three chapters of the game as part of a trip to EA's London offices.
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Ben Lyons
Better than actual roller coasters? We've played Park Beyond at Europa-Park
Recently we travelled to the German city of Rust to play the upcoming theme park game Park Beyond and compare it with the real deal.
Gotham Knights is a familiar yet fun superhero romp
We've been hands-on with Warner Bros. Games Montreal's upcoming title and have plenty of thoughts about the Knights, Gotham City, combat, progression, and the narrative.
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Ben Lyons
Slime Rancher 2 is an absolutely adorable beginning to a promising sequel
Monomi Park's sequel is here, and we've spent some time on the Rainbow Island, exploring for secrets and farming the adorable slimes.
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Ben Lyons
Crisis Core: Final Fantasy VII - Reunion has some welcome improvements but lacks pizzazz
We've gone hands-on with the upcoming Square Enix game, and have varied opinions about what we've seen.
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Ben Lyons
Lego Bricktales plays like childhood memories brought to life
The team behind Bridge Simulator is trying, brick by brick, to build the most immersive Lego game yet. We played the upcoming puzzle game at Gamescom.
Assassin's Creed Mirage feels like a bit of a means to an end
Ubisoft has lifted the curtain on the next Assassin's Creed game and told us some extra bits of information about it.
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Ben Lyons
The tactical horror of Aliens: Dark Descent looks surprisingly scary
At Gamescom we learned new details about how the upcoming squad-based action game adds horror to the mix.
We've played Paw Patrol: Grand Prix and learned all about it
The "Paw Patrol Mario Kart" releases on September 30th and Outright Games talked us through it at Gamescom.
Miasma Chronicles: We've tried the upcoming tactical RPG at Gamescom
You have to tread carefully when sneaking around in a post-apocalyptic wasteland. But maybe Miasma Chronicles could do with taking some more chances?