The Crew Motorfest Impressions - Bringing car culture to Hawaii
We've been hands-on with Ivory Tower's upcoming racing game to see how it is looking to improve on its take on the arcade racing sub-genre.
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Ben Lyons
Impressions: Sonic Superstars looks and feels like the classic we know and love
We've played the nostalgic return of SEGA's mascot and friends, rushing through a couple of zones with the hedgehog, Tails, Knuckles, and Amy.
Lies of P: A wonderful puppet that must break free from its strings to shine
We've already played the soulslike demo from Round 8 and here's what you can expect ahead of its August release.
Exoprimal - Combining our future with our most distant past
Mechs and dinosaurs battling it out might sound like a childhood dream, but does Exoprimal live up to those expectations?
Blasphemous II feels like a smoother, more focused metroidvania
I've played the first hour in Seville and changes in the sequel already overshadowed my experience with the original.
Tape to Tape
We tell you about the latest addition to the roguelite family.
XDefiant is shaping up to be a great shooter, although its live premise worries me
We've played a couple of hours of Ubisoft's upcoming free-to-play shooter, and while we were impressed by what we saw, the live-service approach is ringing alarm bells.
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Ben Lyons
Minecraft Legends hands-on: Is there a genre Minecraft can't conquer?
The block-building sandbox takes on real-time strategy in this delightful new step.
Ravenswatch: An premise with potential hampered with several problems
The developer behind Curse of the Dead Gods is back with a title that gives a grim look at iconic fairy tales and myths.
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Ben Lyons
Diablo IV Closed Beta Impressions: Sanctuary back at its best?
We've hacked, slaughtered, stabbed and generally terrorised demons during our time in Sanctuary.