We really enjoyed what we got to play of Robinson: The Journey earlier this month. The world really felt alive, and we were fully immersed in the dinosaur filled world. Why? Because Crytek has put a lot of effort into the smallest of details.
This is the main subject of their latest developer diary. Here they talk about how creating a handcrafted world is very important if you want to make a truly immersive virtual reality game.
Robinson: The Journey will hopefully captivate us when it launches on PlayStation VR October 13.