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Shadow of the Tomb Raider

Shadow of the Tomb Raider has budget of $75-100 million USD

"There's definitely a pressure."

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Games aren't particularly easy or cheap to build, and we've heard countless reports stating the development costs have ballooned in the past decade, as consumers require better graphics, so exactly how much are does a modern, major AAA title like Shadow of the Tomb Raider cost to fully develop and market? Quite a lot, as it it turns out.

In an interview with GamesIndustry.biz, Eidos Montreal boss David Anfossi has revealed that the game will cost between $75 and $100 million USD to develop, adding to that an estimated $35 million in promotion.

"Shadow of the Tomb Raider, and other different AAA single-player games, cost $75 million to $100 million. And that's production only; it's close to $35 million on the promotion. So there's definitely a pressure. We cannot avoid it. But, at the same time, for us to have these incubation projects and to try small things...that gives us the opportunity to test, prepare and secure some stuff, and remove some risk."

Do you think Shadow of the Tomb Raider can recover Square Enix' investment?

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Shadow of the Tomb Raider

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Shadow of the Tomb RaiderScore

Shadow of the Tomb Raider

REVIEW. Written by Sam Bishop

"It retreads much of the same ground while offering minor tweaks to the existing formula."



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