Undead Labs' State of Decay was released on Xbox Live on June 5 and the game has already achieved 500,000 paid downloads.
As with regards to the future Undead Labs' founder Jeff Strain had the following to say to the Xbox News blog:
"We're currently working on a PC version for release on Steam. Fortunately it's been in development alongside the Xbox 360 version since Day 1, so we just need to integrate with the Steam platform and add native support for keyboard and mouse control. We'll also continue to issue Title Updates at a fast pace to refine game balance and fix bugs.
Beyond that, we're laying plans for the future of "State of Decay" right now. There's an incredibly sophisticated simulation engine driving the world of "State of Decay" - we call it FateEngine - and it gives us a platform to do much more with the game. For a start, I can tell you we're working on a sandbox mode designed to be a pure survival simulation. Beyond that, all I can say is we pay very close attention to what fans of the game are asking for, and their needs will largely guide our development priorities, so stay tuned."