All texts by David Caballero
Did you know What Remains of Edith Finch started as a scuba diver simulator? We also talk about Giant Sparrow's new game and more with creative director Ian Dallas.
It'll come as a surprise to precisely no-one, but the studio's next game will be another narrative-driven experience.
We're playing Intelligent Systems' lighthearted, comedy-filled RPG before it releases next week.
We talk everything Thatgamecompany. The studio behind Journey and Sky: Children of the Light is working on a new game.
The Xbox 360 classic joins The Master Chief Collection on July 14.
At Gamelab we interviewed Chella Ramanan on how they created a delicate game about a delicate mental health issue.
Masakazu Sugimori points fans to the Change.org petition for the highly-acclaimed Nintendo DS adventure.
Head of Xbox at Microsoft underlines two key terms: frame-rates and games, and says fans will be pleased with the Halo-headlined July event.
Former Sony WW Studios president imagines a world post-coronavirus, foresees growth in VR after lockdown, and has some advice for PS5 and XSX.
Here's all you need to know about the sim-racer as we interview Kunos Simulazioni's co-founder Marco Massarutto as part of Gamereactor's Game On.