Jerk Gustafsson and the machinery that goes into creating Wolfenstein and Indiana Jones
We celebrate the 13 years of the Swedish studio MachineGames and the 8 years of the new Wolfenstein.
Porpoising in F1 22 would've been "a really unpleasant experience for a gamer"
We talk with Lee Mather about incorporating yearly physics changes to both cars and tyres.
Lee Mather explains how F1 22's supercars were created
"In theory, all you need to do is put the right numbers and you can recreate that car within our game physics. Obviously that's never quite the case", the director tells Gamereactor.
MachineGames on Indiana Jones: "we make sure whatever we do fits with the lore"
Jerk Gustafsson tells Gamereactor that his favourite movie is Raiders of the Lost Ark: "we're looking quite a lot at it for the game".
Yoshida: Final Fantasy XVI has "no load times at all"
"The action, the cutscenes, the dialogue and the story are all blended seamlessly", FFXVI's producer tells Gamereactor.
Gran Turismo bids farewell to FIA, which now partners with Assetto Corsa Competizione
With Sony's franchise hard turn from GT Sport to GT7, the FIA Motorsport Games competition will now be held on the trendy simulator.
Mario Strikers: Battle League Football Guide - Galactic and Multiplayer Mode
Take on the most challenging AI and learn the best tactics, tips and tricks to lift the Cups and beat other players online or at home.
John Miedema on Lenovo Legion Gen 7's 99.99 Whr battery and its "even better" cooling
The new lineup of gaming laptops will finally arrive next month, but we've taken a first look at it in Italy.
Only a three month delay: God of War: Ragnarök to arrive in November
Once scheduled for 2021, Kratos' return will be hit by a final delay until next year. [Update] Jason Schreier claims otherwise and that Kratos will return in the fall.
PlayStation grabs Avatar: Frontiers of Pandora
The marketing materials for Ubisoft and Massive's ambitious open world adventure will be focused on PS5, despite being a multiplatform game.