Back 4 Blood Beta: What difficulty and mode should I start with? Plus bonus tip
Turtle Rock Studios' Lianne Papp confirms that Gamereactor's approach was wrong in two ways and gives a piece of advice regarding cards and decks.
Far Cry 6 on PS5 and Xbox Series is "full 4K, 60 fps, HD texture pack, faster loading"
World director Ben Hall talks us through the challenge the team at Ubisoft Toronto took on in order to deliver the best experience across two generations of PlayStation and Xbox.
The child of Far Cry 2 and 3? "It's great that people see the history of the series in Far Cry 6"
We learn more about the series' DNA and the added emphasis on exploration in FC6 with world director Ben Hall.
Nintendo Switch (OLED model) hands-on impressions
After spending a full hour with the newer, shinier model, here are some thoughts and a bunch of more specific details beyond the screen quality.
The Legend of Zelda: Skyward Sword HD
"A legend that will be forged by your own hand"... or thumbs.
Life is Strange: True Colors' characters "are real people, that are multifaceted"
We asked Deck Nine Games about how important inclusion and displaying real characters was in creating True Colors.
Ynglet's gameplay inspired by Ecco the Dolphin, its music by... algorithms?
We talk to Nicklas "Nifflas" Nygren as the latest unique idea by the indie developer released as part of the Guerrilla Collective event.
Project Ambrosio officially unveiled as Immortality, releasing 2022
Sam Barlow's next game tells the story of disappeared film star Marissa Marcel with additional script by renowned writers.
Only red, purple, and blue? Alex "may find some surprising new auras" in Life is Strange: True Colors
"She may learn other facets of her power", confesses narrative director Jon Zimmerman talking to Gamereactor.
Sam Barlow's Project Ambrosio is "a fusion of Silent Hill and Her Story worlds"
The director and scriptwriter shares a bit more about the film industry-inspired, non-linear mystery which will be revealed this year.