Immortality
Sam Barlow's most ambitious and advanced story so far tries to convey much more than meets the eye...
[CES 2023] Samsung's newer Odyssey Neo G9 monitor means two 4K screens in one single panel
It's the first dual UHD gaming monitor as it fills 57 inches with 7680×2160 pixels.
John Romero's new FPS is about "what are we doing new that people haven't done before"
Romero Games is currently expanding and working "with a really great dev partner" to develop a shooter with a different touch.
Curse of the Sea Rats, NOX, IDEA and other indie highlights to look for in 2023
We toured around BIG Conference's Indie Showcase and chose these seven promising projects.
Tina Guo's cello will be heard in Minecraft Legends and Tomb Raider Reloaded
After working on Journey, Endling, Dune, or Top Gun, the musician talks with Gamereactor about recent and upcoming works.
When marketing indie games, "don't say it's like this, but better"
Rosie Ball talks with us about brand design and Chucklefish's pixel-art filled portfolio.
Traditional art vs AI and trends in games: "the problem is the range of references"
We talk with artist Nicolai Troshinsky about deceiving art and modern techniques.
Blasphemous 2 "coming along nicely", to be shown "really soon"
We caught up with The Game Kitchen's Mauri García in Bilbao and the game's reveal seems to be around the corner.
More on Menace by Overhype: "There will be (3D, flying) legs"
Procedural generation will again be an important element and difficulty will be "a little less frustrating", Paul Taaks tells Gamereactor.
Peter Molyneux wants to "explore god games more", modern day setting "would be fascinating"
The 'father' of the genre and creator of Populous or Black & White wants these sorts of simulation games to blossom.
Focus: "We're not piling up studios, it's a federation of talent"
After Hardspace: Shipbreaker the publisher confirms they will work with Blackbird Interactive again: "what are we going to do next together?"
Shuhei Yoshida, when he learned about the first PlayStation: "wow, Ken Kutaragi is a liar!"
The Japanese exec reminisces on how he joined Sony Interactive Entertainment in 1993 when the PSX was an "impossible" idea.
Do Not Feed the Monkeys 2099 sets a release date for its peepers of the future
Fictiorama Studios comes down from the branches to show us its new trailer and mark the day when we'll once again sit a monkey behind the screen in a futuristic Big Brother sim.
Text: Alberto Garrido and David Caballero
Shuhei Yoshida is "super excited about PS VR2, can't wait to have more people try it"
The PlayStation legend recalls when he "was Kratos" on the PS3 and how now Horizon's Tallnecks walk behind you on PS VR2.
Shuhei Yoshida: Final Fantasy and Dragon Quest exclusives changed the fate of PlayStation
BIG Conference's Honorary Award recalls Japanese publishers' scepticism before releasing the PSX in the mid-90s.
Somerville
Jumpship's sci-fi adventure shows lots of talent and promise, but lacks execution and finesse.
Shuhei Yoshida to receive BIG Conference's Honour Award
The Japanese executive will see his PlayStation career path recognised at the congress in Bilbao.
The Callisto Protocol's PUBG references "won't be overt"
Glen Schofield confirms "we kept some lore in there", even if it won't be so obvious to fans.
Evnia is Philips' new gaming accessories brand sporting a ground-breaking design
The white finish, the faceted surfaces and Ambiglow's RGB touch set them apart from your typical esports and gaming styles.
Platinum confirms there'll be more Bayonetta
The game that just released today leaves a message in the style of James Bond 007: The witch will return.
Take a look at The Callisto Protocol's controls
Dodge and parry with the same stick you use to move around? Learn more about the brand-new control scheme for the survival horror.
Glen Schofield wants to do The Callisto Protocol 2, another game, and to double the size of the Zaragoza studio
We spoke to Striking Distance's CEO at Striking Distance Studios Spain's brand-new offices.
Impressions: The Callisto Protocol feels like my first time with Resident Evil 4
My hands are still shaky and sweaty as I write this, as it was intense and I died gruesomely many times, but I absolutely loved every minute of it.
Bayonetta 3
Yusuke Miyata proves that Cereza's hack-and-slash witchcraft could get even more excessive by embracing the multiverse trend and by paying the best homage to Kaiju video games we have ever seen.
The two reasons why Park Beyond has a storytelling campaign mode
The recently-acquired studio behind Tropico talk about this and different types of players.