Take a look at our FIFA 23 vs eFootball 2023 comparison
EA's last FIFA-licensed entry and Konami's F2P offering are quite different nowadays in terms of content, but which one sports better graphics?
Shiro Maekawa on modernising the Rune Factory series amidst the farming games fever
We spoke with series' producer and director about how it's getting more and more difficult to keep track of the farming games being announced.
Kiddo and Frostfire are two different handmade indie proposals
Frame by frame, they both use traditional animation techniques, but offer adventure and fighting experiences respectively.
Here's more about artists, places and bloody movies superstylin' Serial Cleaners
The four cleaners this time around come with their very own abilities and also with dedicated graphics and music.
Armello creators announce Solium Infernum reboot and we've got exclusive details
We talk with League of Geeks' Trent Kusters to learn more the "strategy game from hell" and its reimagining.
SpongeBob SquarePants: The Cosmic Shake already looks like a polished, wacky platformer
It looks as fun as it looks smooth, and we're eager to play with or without Balloon-Patrick's help...
In Moonbreaker "every unit's position affects basically every other unit"
We talk with Charlie Cleveland about tactical and slightly randomised combat in one of the most unique and convincing games at Gamescom.
More on The Callisto Protocol's difficulty, puzzles and off-the-path secrets
Glen Schofield's new horror "doesn't mean that you only have one bullet. It might be one clip".
Why there are no humans in Dragons: Legends of The Nine Realms
We talk with OG Games to learn more about the narrative aspect of the imminent release and about its ability-based gameplay.
The JBL Quantum 910 is "finally a wireless spatial headphone with headtracking"
Announced at Gamescom and now available, we've taken a closer look at the new gaming headset.
Lies of P's director thinks its an honour being called "Bloodborne meets Pinocchio"
A sleepy Choi Ji-Won felt "touched" and "bad" following Gamescom.
A real medium acted as a consultant for The Occultist
We talk to Pentakill Studios to learn more about the other side, an inherited mystical pendulum, and avoiding a fight in a horror game.
We've played Paw Patrol: Grand Prix and learned all about it
The "Paw Patrol Mario Kart" releases on September 30th and Outright Games talked us through it at Gamescom.
Why Star Trek Prodigy: Supernova might be the ideal "my first co-op adventure" for ages 7-11
We talked with Outright Games at Gamescom to learn all about the new game releasing in a month's time.
The truth about Nakoruru in Smash Bros. and why KOF XV isn't coming to the Switch
Yasuyuki Oda laughs recalling the rumour about seeing the Kamui warrior as an Ultimate fighter and admits that they're "always thinking" about King of Fighters for the Switch.
Taking a closer look at HyperX's "armed" monitors
The new Armada line of screens by HP's recently-acquired accessories & peripherals brand comes with a sturdy arm in the box.
We learn more about medieval but mecha-filled Warlander
The free-to-play MMO will gather 100 players in third-person battles and we talked with its director at Gamescom.
Oda on the mysterious silhouettes behind Rock Howard in Fatal Fury's teaser
SNK's chief producer talks to Gamereactor about the new Garou's reception, coming back after 20 years, and the specific artwork they used to unveil the project.
KoF XV's Team Samurai brings "cool moves you couldn't do" in Shodown
The King of Fighters XV will sign Haohmaru, Nakoruru, and Darli Dagger in the autumn to increase the roster to 53 characters. We talk balance with Oda-san.
Here's Gamereactor's Gamescom Games of the Show
Our four correspondents have seen, played, and interviewed a lot, and here are their daily and overall picks for the best and the worst in Cologne.
Glen Schofield: The Callisto Protocol has "like 87 cameras right now"
Legendary action horror game director recalls "we learned a lot on Dead Space" and talks to us about the cam work done for Striking Distance's anticipated title.
Alone in the Dark remake creators already planning on releasing the Grace demo
Only available at last week's Gamescom, THQ Nordic is looking at making Grace in the Dark available to all players eventually.
I've played Sonic Frontiers at Gamescom and it's looking much better
Coming from a downpour of criticism, the blue hedgehog speeds up before release with a more varied, fun demo.
Nostalgia and skills: Sonic Frontier's producer on why the Cyber Space is based on the hedgehog's memories
We talk to Iizuka-san at Gamescom 2022 to learn more about both the open-zone mechanics and the linear, traditional levels.
Exclusive: Pentakill in talks with Hollywood producers for The Occultist's movie adaptation
The first-person horror adventure is being built on Unreal Engine 5 and releases on PC, PS5, and Xbox Series in 2024.