All texts by David Caballero
It will be shown for the first time next month.
Crytek explains how the concept changed in three years as the project enters a new phase.
The mode now adds this important and strategic feature.
The game just launched on the platform offering great fun but also a few headaches.
Long-running PS4 exclusive deal seems to come to an end.
Anime-slasher action-RPG dated for September 15.
Full body scan for its players, several collaborations announced.
However, Slatoff won't make any announcements with regards to a PC version yet.
Joey Ansah's team blames the distributor and producer Machinima, apologises for the huge "foul up".
Eden Games adapts its mobile racing game to the hybrid console this year.
Activision's Eric Hirshberg talks about potentially doing the same to other properties. Spyro?
Meet the new heroes and some familiar allies and enemies.
Or at least it shouldn't, and Ovosonico is striving for this with Last Day of June.
We catch up with WDP to learn more about their black and white third-person puzzler.
Fumito Ueda spoke to us at Gamelab this year.
It's a varied bunch of titles.
Still some TBA, but it's a massive step up since PC1.
Ovosonico's Massimo Guarini on "Groundhog day-style" gameplay mechanics, setting and artist collaborations.
We captured a full match with three players in the same team.
Check out map diversity with forest, town, and open field maps.
Check out fresh animations under the new weather conditions.
Gamereactor will once again deliver special coverage as official media partner.
Homecoming tie-in coming next week.
Bhatti explains the reasoning behind Maradona's announcement and more.
A new retro console, or something a bit more modern?
Movie-like video dedicated to Seth Rollins.
It's out on December 22, and costs €70 / £50.
Bandai Namco may actually consider it if fans show enough interest.
Layden says all E3 games tagged as 2018 are "coming in the first half of the year".
Licensing deal sees Capcom getting better access to patented systems.
Battle to the Top trailer unveils high-difficulty floors.
So why did Lara miss E3?
Fans hope for first footage on the hybrid platform, but it seems unlikely.
EA had the biggest impact on YouTube, but Sony and Nintendo also did well.
Brutal fighter heads to Valve's PC platform.
Adam Bhatti teases some big summer signings.
After several "hybrid" versions, Konami promises more than just parity for PC gamers.
Greenawalt confirms new work on physics and wheel support based on feedback.
The first full Forza game for PC will run better on lower-spec builds.
Dan Greenawalt says "we're as imperfect" as the tarmac itself.
These are all running at 60 FPS.
"When you dig deeper into the content this version offers, it's not long before you're knocked out by a combo of realisations."
Tequila: "Not as simple as pressing the button" with Unreal 4.
We've tried Skillshots, Hoops, four player split screen, and new characters.
Two new interviews, and some gameplay
We take a final look at the upcoming Switch version of Capcom's classic fighter.
Tequila Works' adventure of discovery left us very much intrigued.
Game director Enric Álvarez tries to explain the game's concept.
We have a gallery of comparison images.
Launch trailer lands for darkly comic tale.