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Gillen McAllister

All texts by Gillen McAllister

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Alien: IsolationScore

Alien: Isolation

"Only Rocksteady's Arkham series matches its quality in licence representation, though Isolation arguably betters Arkham for retaining the purity of its vision."

Text: Gillen McAllister
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Assassin's Creed: Unity

Assassin's Creed: Unity

After a lengthier hands-on with the new-gen take on Ubisoft's franchise, we find a lot that's familiar, and not quite as much new.

Text: Gillen McAllister
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Forza Horizon 2Score

Forza Horizon 2

"Even if it drops down a few gears after a fantastic opening, Playground still offers one hell of a road trip."

Text: Gillen McAllister
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DestinyScore

Destiny

'But what we have on disc feels like the opening chapter of a larger game in which the best is yet to come. We're left not just wanting more, but expecting better."

Text: Gillen McAllister & Mike Holmes
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The Score: Wasteland 2 composer Mark Morgan

The Score: Wasteland 2 composer Mark Morgan

In this new interview series, we talk to select video game composers about their work and their thoughts about the medium. First up, it's Wasteland 2's Mark Morgan.

Text: Gillen McAllister
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GR Live Today: News Weekly + CoD Friday Nights

GR Live Today: News Weekly + CoD Friday Nights

It's our working week double-bill finisher as we look over there biggest stories of the past seven days and crack back into Call of Duty.

Text: Gillen McAllister
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Wasteland 2 launches today

Wasteland 2 launches today

Full version of InXile's apocalyptic RPG moves from Early Access to retail.

Text: Gillen McAllister
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Disney Infinity 2.0: Marvel Super HeroesScore

Disney Infinity 2.0: Marvel Super Heroes

"Even with some added superhero heft, the game isn't substantially different, or better, than its predecessor."

Text: Gillen McAllister
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Halo: The Master Chief Collection

Halo: The Master Chief Collection

As Bungie venture to new frontiers, Halo's guardians look back with a compilation of all of Master Chief's adventures to date. For our latest look, we return to Halo 2.

Text: Gillen McAllister
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Geometry Wars 3: Dimensions

Geometry Wars 3: Dimensions

The return of one of the greatest arcade shooters of all time comes with a twist. Does it come with a bitter taste? We enter the third dimension to find out.

Text: Gillen McAllister
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Mortal Kombat X

Mortal Kombat X

After the debut tease, we get to see the game in action, and find there's more than gore to Netherealm's new direction for the series.

Text: Gillen McAllister
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Bioshock released on iOS

Bioshock released on iOS

Irrational's first adventure to Rapture goes touch.

Text: Gillen McAllister
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Middle-earth: Shadow of Mordor

Middle-earth: Shadow of Mordor

After a flurry of small glimpses this past year, we finally get a larger look at the latest interactive entry into Tolkien's world. A promising licensed tie-in? You bet.

Text: Gillen McAllister
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It's a Musical Clue: Talking Game Music Connect

It's a Musical Clue: Talking Game Music Connect

With the music-focused gaming event returning for a second year in the heart of London, we talk to the organisers about the concept and their expectations.

Text: Gillen McAllister
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The Witcher 3: The Art of the Wild Hunt

The Witcher 3: The Art of the Wild Hunt

A lengthy chat with character design and cinematic supervisor, producer Stan Just, about crafting the world of the franchise finisher.

Text: Gillen McAllister