All texts by Gillen McAllister
Sony shifts release date to avoid multi-title crush that week.
End of week double-bill of the headlines from the past seven days plus some sci-fi action with Bungie's shared-world shooter.
Actor recalls problems with original version of Sam Fisher, worked with creators to give character "some humanity".
Check out the comparison shots between versions within.
343i lock down number to stop spreading players too thin.
Brighton-based indie outfit clocks success with Velocity series and more.
"Only Rocksteady's Arkham series matches its quality in licence representation, though Isolation arguably betters Arkham for retaining the purity of its vision."
After a lengthier hands-on with the new-gen take on Ubisoft's franchise, we find a lot that's familiar, and not quite as much new.
Two hour live show double-bill, covering the biggest headlines of the past seven days and some Call of Duty fun.
With the game released today, we look back at our best shots snapped over the last fortnight.
230 page book covering classic computer's best games.
"Even if it drops down a few gears after a fantastic opening, Playground still offers one hell of a road trip."
Featuring Life is Strange, The Witcher 3, Destiny, and much more.
'But what we have on disc feels like the opening chapter of a larger game in which the best is yet to come. We're left not just wanting more, but expecting better."
In this new interview series, we talk to select video game composers about their work and their thoughts about the medium. First up, it's Wasteland 2's Mark Morgan.
Two-day conference on VR tech opens, catch some of the talks on stream.
New TV ad emphasises the 'go anywhere' approach to Playground racer.
Separate bundle comes with black PS4 and two controllers.
Crucible Playlists, new Bounties, over next few weeks.
Sega picks up publishing rights for Atlus battler.
Sony's biggest week for console sales.
We came, we saw... we got our asses handed to us.
It's our working week double-bill finisher as we look over there biggest stories of the past seven days and crack back into Call of Duty.
InXile CEO on development pride, the problems of publishers and the beauty of Kickstarter.
Four categories covering over 100 motorcycles, due for 2015 release.
Full version of InXile's apocalyptic RPG moves from Early Access to retail.
Need for Speed, with guns.
"Even with some added superhero heft, the game isn't substantially different, or better, than its predecessor."
As Bungie venture to new frontiers, Halo's guardians look back with a compilation of all of Master Chief's adventures to date. For our latest look, we return to Halo 2.
The return of one of the greatest arcade shooters of all time comes with a twist. Does it come with a bitter taste? We enter the third dimension to find out.
After the debut tease, we get to see the game in action, and find there's more than gore to Netherealm's new direction for the series.
Back to Spencer Mansion once more.
Previous week's top three shuffle down a spot each.
Zombie survival title comes bundled with add-on content.
Dave Cox moving on to new projects.
Bullet-hell shooter heading for Steam.
Update: Nintendo confirm game won't operate on older versions of the handheld.
Franchise symbol shown in tweet from series publisher.
Emperor Edition due in September, includes new gameplay improvements.
(Though you have to squint to spot it.)
Crimes & Punishments showcases what you'll new doing come game's release next month.
Media Player support, new SmartGlass features included.
Irrational's first adventure to Rapture goes touch.
Sixth update brings numerous changes for Respawn shooter.
Need for new IP outweighed easy exposure by including the plumber.
After a flurry of small glimpses this past year, we finally get a larger look at the latest interactive entry into Tolkien's world. A promising licensed tie-in? You bet.
With the music-focused gaming event returning for a second year in the heart of London, we talk to the organisers about the concept and their expectations.
A lengthy chat with character design and cinematic supervisor, producer Stan Just, about crafting the world of the franchise finisher.
CD Projekt talk bettering their previous effort. Plus, how they're future-proofing Wild Hunt.
Empire of the Sky out now.