The Banner Saga 3 is coming our way this summer, and at PAX East we got the chance to talk with Stoic's Zeb West and Matt Rhoades about the new features in the game, where we found out that the core principles aren't being changed all that much.
"So players of The Banner Saga enjoy our tactical combat, and we're building off of that," West said. "It's not gonna be jarringly different, because hopefully players will play through the entire trilogy and have an even experience, so we don't want to like suddenly shake it up on them."
"But we did add a couple of new combat features. In the darkness battles there'll now be a turn counter, so with this party going into the darkness it's kind of a race against time, so we want to kind of reflect that in the combat. So now there's a turn counter where, if you don't defeat the waves, the enemies, in time, another wave will appear. If you do defeat the enemies, you can choose to fight another wave of enemies with the chance of greater rewards. You can get a mini-boss that drops an item, and that's the only way to get items in the darkness."
Do you like the sound of this?