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The Immortal Mystics

The Immortal Mystics is set to enter the MOBA fray with a faster-paced formula

Mindiff's debut title will be free-to-play and is scheduled to release on PC first, then on consoles.

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With the MOBA space dominated by League of Legends, Dota 2, and some strong contenders such as Heroes of the Storm, Smite, and Arena of Valor, it seems bold for a new studio to enter the battlefield, but Tenerife-based Mindiff wants to stir the formula a little bit with The Immortal Mystics.

The game will put teams of two-to-five characters face-to-face in your typical resource-filled arenas, but the ability to tweak armour attributes on the fly, together with a slightly quicker pace (down to 10 to 30-minute matches), are in place to make a difference.

Arenas and characters (such as Olga, in the picture below) are set in the fantasy world of Khosmium, and Mindiff's Business Development Director and co-founder Juan González Cuin believes that the "almost frantic speed" of the matches will appeal to a broader audience, to the point of evolving the genre towards something called "MOBA 2.0". Mindiff has developed its own engine for this and other projects, but there's no in-game footage available as of yet.

The Immortal Mystics will release in 2021 on PC, and later on, it will be adapted to mobile devices and consoles.

The Immortal Mystics

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