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GC 11: Gabe Newell on DOTA 2

GC 11: GABE NEWELL ON DOTA 2

He works at Valve, by the way.

The GRTV team faced the crowds of Gamescom to sneak in behind the DOTA 2-booth where...

GRTV: Overkill on Payday

GRTV: OVERKILL ON PAYDAY

Diamond Heists and the future.

We met up with a relaxed and casual Ulf Andersson from Overkill Software at the end of...

GRTV: World of Warcraft

GRTV: WORLD OF WARCRAFT

Blizzard talks patch 4.3.

We were joined by game director Tom Chilton and art director Chris Robinson at Gamescom...

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There are in total 93 texts. 25 of them are displayed in this list.
 
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Published 2011-09-08 16:25

Aliens: Colonial Marines

We were joined by Gearbox Software chief creative officer Bryan Martel as he told us just what they are trying to achieve with Aliens: Colonial Marines and how you create variation with just aliens as.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-07 08:00

Bioware on The Old Republic

Gillen McAllister was joined by Bioware Austin head and Bioware founder Greg Zeschuk as he sought out a few answers ahead of the highly anticipated launch of Bioware's first MMORPG. What did Bioware s.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-06 18:13

GRTV Interview: EA's Frank Gibeau

GRTV caught up with EA's Frank Gibeau at Gamescom to discuss the company's current status and his thoughts on the industry. You can see the full interview by clicking on the video link, but here are .. Read More

Comments: 0 Written by: Gillen McAllister
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Published 2011-09-02 16:12

Secrets of The Secret World

We were joined by The Secret World's writer and game director Ragnar Tornquist at Gamescom as he revealed some details regarding the large scale PvP warzones and how it all ties together with the aren.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-01 12:22

Jim Ryan Interview

GRTV sat down with the new SCEE CEO Jim Ryan in the wake of the company's Gamescom conference to talk all things Sony. The fifteen minute video interview covers the breadth of the company's plans for.. Read More

Comments: 0 Written by: Gillen McAllister
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Published 2011-08-31 09:00

Ken Rolston on Reckoning

GRTV sat down with Kingdoms of Amalur: Reckoning's lead designer Ken Rolston to discuss game design, how he came to work on Reckoning and lots more in this intriguing 14 minute long interview. Ken Ro.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-30 15:45

Overkill on Payday

We met up with a relaxed and casual Ulf Andersson from Overkill Software at the end of day two at Gamescom. Find out more about the Diamond Heist map, as well as what's in store next for the new devel.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-30 10:53

World of Warcraft

We were joined by game director Tom Chilton and art director Chris Robinson at Gamescom to learn more about the additions made in the upcoming patch (4.3) and the new content it brings. We also learne.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-29 16:18

GC 11: Mass Effect 3 interview

We sat down with Mass Effect franchise associate producer Michael Gamble at Gamescom to discuss what Bioware were showing of their game, including some battle sequences with Cerberus operatives and we.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-29 15:41

19 minutes of Dark Souls

Dark Souls is going to be difficult, and you are going to die. A lot. Even with a beefed up character and knowing the ins and outs of the game the developers died a good number of times during the 19 .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-29 12:19

Lucent Heart + Core Blaze

We had a chat with Gamania's European head of PR and marketing at Gamescom about to of their upcoming titles - Lucent Heart (currently in open beta) and the Unreal 3 Engine powered Core Blaze due out .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-27 10:00

Wildstar interview

Wildstar is the first game to come out of Carbine Studios and GRTV's Gillen McAllister caught up with lead creative designer Chad Moore to discuss what they have done to make sure that Wildstar stands.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-26 15:51

Batman: Arkham City Interview

How do you sympathise with a villain? What new tricks is the Riddler bringing to his death-dealing puzzles? What's so exciting about that collector's edition statue anyway? Answers to those and more .. Read More

Comments: 0 Written by: Gillen McAllister
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Published 2011-08-26 15:01

X-Men: Destiny

Silicon Knights' X-Men: Destiny has been hovering under the radar for quite some time, but it's actually due out next month and Gillen McAllister sneaked up on game designer Zac Alcampo to find out a .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-25 16:19

F1 2011 interview

We're just a month out from the release of Codemasters' F1 2011 and chief designer Stephen Hood joined us to tell us about the changes made when it comes to rules and the multiplayer. He also explains.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-25 13:20

Resistance 3 interview

Gillen McAllister sat down with Resistance 3 writer Jon Pacquette to discuss the story and inspirations for Insomniac's third PS3 title in the series. They duo also touch on Nihilistic's Resistance: B.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-25 12:23

Bleach interview

GRTV was joined by NIS America's Nao Zook at Gamescom as she gave us the full story on the upcoming Bleach: Soul Resurreccion for Playstation 3... Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-24 16:00

Kinect Fun Labs

Gillen McAllister spent some time with Microsoft's Kathleen Sanders learning more about the new features in Kinect Fun Labs and what lies in the future for the downloadable experience... Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-24 13:17

Wanderlei Silva

We sat down with none other than The Axe Murderer himself, Wanderlei Silva, at Gamescom to ask him what he was doing there, what's going on his career and how he feels about UFC coming to Brazil (UFC .. Read More

Comments: 0 Written by: Bengt Lemne
Published 2011-08-24 09:00

A Tintin in your pocket

The Adventures of Tintin: The Secret of the Unicorn will be getting a mobile version as well, courtesy of Gameloft. The company has strong ties with Ubisoft, they've previously worked with other serie.. Read More

Comments: 0 Written by: Petter Mårtensson
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Published 2011-08-23 11:46

Borderlands 2 interview

We met up with Borderlands 2 writer Anthony Burch at Gamescom to discuss just how Gearbox Software are switching things up for the sequel. He describes how you can "just totally Arnold out" with Salva.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-23 09:10

GC 11: Gabe Newell on DOTA 2

The GRTV team faced the crowds of Gamescom to sneak in behind the DOTA 2-booth where Valve's Gabe Newell was hiding out. We had a long chat with him about the game's development, Counter Strike and tr.. Read More

Comments: 1 Written by: Petter Mårtensson
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Published 2011-08-22 14:00

GC 11: What is OnLive?

Come September 22, the multi-platorm gaming system OnLive will be released in the UK, letting anyone with a broadband connection access, and play, 100+ titles that are on the service. The system oper.. Read More

Comments: 0 Written by: Gillen McAllister
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Published 2011-08-22 13:45

Final Gamescom blog

Gamescom is over and in this final video blog GRTV's Gillen McAllister and Bengt Lemne are joined by Italian editor Lorenzo Mosna and Spanish editor David Caballero in summing up the main attractions .. Read More

Comments: 0 Written by: Bengt Lemne
Published 2011-08-22 12:31

Record Gamescom attendance

Gamescom in Cologne this past week was a resounding success bringing in a record high 275,000 visitors in four public day (Thu-Sun) and one trade only day (Wed). "In a word: overwhelming!" said Geral.. Read More

Comments: 0 Written by: Bengt Lemne
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