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Toys for Bob on Spyro

TOYS FOR BOB ON SPYRO

Full interview with outtakes.

Skylanders Spyro's Adventure is an interesting marriage of plastic figurines and video games that...

GC 11: Mass Effect 3 interview

GC 11: MASS EFFECT 3 INTERVIEW

Fighting Cerberus and multiplayer.

We sat down with Mass Effect franchise associate producer Michael Gamble at Gamescom...

Ken Rolston on Reckoning

KEN ROLSTON ON RECKONING

Coming out of retirement.

GRTV sat down with Kingdoms of Amalur: Reckoning's lead designer Ken Rolston to...

Ordenar
There are in total 51 Xbox 360 texts. 25 of them are displayed in this list.
 
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Published 2011-10-25 13:36

Sine Mora presented

One quick look at Sine Mora and you're immediately aware it is something different. Hungarian developers came up with a concept and worked with Grasshopper Manufacture who contributed design and music.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 16:00

Kinect Star Wars

Gillen McAllister was joined by product manager Glenn Gregory to discuss the prospects of Kinect Star Wars and just what we can expect from the seemingly casual experience set in a galaxy far, far awa.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 12:00

Prototype 2

Radical Entertainment studio head Ken Rosman talks about what's going on with Prototype 2 and about the two central characters in the sequel James Heller and Alex Mercer in this interview with Gamerea.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 10:00

Risen 2: Dark Waters

After having seen a demo of Risen 2: Dark Waters at Gamescom we took the time to ask senior brand manager Daniel Oberlerchner a few choice questions on the upcoming pirate RPG. We gain some insights i.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 09:00

WWE 12 interview

Lead gameplay designer Bryan Williams brings the pain in this interview as he explains why the game is no longer - Smackdown vs Raw. He also discusses the motives for the changes in gameplay mechanics.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-12 18:16

Toys for Bob on Spyro

Skylanders Spyro's Adventure is an interesting marriage of plastic figurines and video games that offers cross platform saves in a neat way. Gillen caught up with Toys for Bob president and founder Pa.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-07 18:00

Street Fighter X Tekken

In a bit of a weekend caper we thought you'd enjoy the German styled antics of Tekken producer Katsuhiro Harada and Street Fighter producer Yoshiniro Ono as they go head to head in Cologne. Gillen McA.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-03 14:04

Human Head on Prey 2

We sat down with Human Head's Norman Nazaroff to discuss the transition from Prey to Prey 2 and what kind of role Tommy from the first game will play. We also discussed just how combat will play out i.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-29 16:00

Bugbear on Ridge Racer

Gillen McAllister met up with Bugbear's Jonas Laakso to discuss the intriguing new city creator feature and the differences between a Bugbear developed Ridge Racer and one developed by Namco Bandai's .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-21 11:37

FIFA Street interview

The FIFA Street series has never reached the heights of the main FIFA series, but this time it is being handled by EA Sports football team over at EA Canada, and uses the same engine as the main serie.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-20 16:00

Goldeneye reloads

The most successful Bond game of all times, Rare's timeless Nintendo 64 classic, will make it over to HD consoles this November and our own licensed to kill games journalist Gillen McAllister was join.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-09 12:11

Darksiders II

At Gamescom we had a chat with Darksiders II marketing manager Jay Fitzloff about the changes made in the sequel to 2010's popular action adventure... Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-08 16:25

Aliens: Colonial Marines

We were joined by Gearbox Software chief creative officer Bryan Martel as he told us just what they are trying to achieve with Aliens: Colonial Marines and how you create variation with just aliens as.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-06 18:13

GRTV Interview: EA's Frank Gibeau

GRTV caught up with EA's Frank Gibeau at Gamescom to discuss the company's current status and his thoughts on the industry. You can see the full interview by clicking on the video link, but here are .. Read More

Comments: 0 Written by: Gillen McAllister
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Published 2011-08-31 09:00

Ken Rolston on Reckoning

GRTV sat down with Kingdoms of Amalur: Reckoning's lead designer Ken Rolston to discuss game design, how he came to work on Reckoning and lots more in this intriguing 14 minute long interview. Ken Ro.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-29 16:18

GC 11: Mass Effect 3 interview

We sat down with Mass Effect franchise associate producer Michael Gamble at Gamescom to discuss what Bioware were showing of their game, including some battle sequences with Cerberus operatives and we.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-29 15:41

19 minutes of Dark Souls

Dark Souls is going to be difficult, and you are going to die. A lot. Even with a beefed up character and knowing the ins and outs of the game the developers died a good number of times during the 19 .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-26 15:51

Batman: Arkham City Interview

How do you sympathise with a villain? What new tricks is the Riddler bringing to his death-dealing puzzles? What's so exciting about that collector's edition statue anyway? Answers to those and more .. Read More

Comments: 0 Written by: Gillen McAllister
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Published 2011-08-25 16:19

F1 2011 interview

We're just a month out from the release of Codemasters' F1 2011 and chief designer Stephen Hood joined us to tell us about the changes made when it comes to rules and the multiplayer. He also explains.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-24 16:00

Kinect Fun Labs

Gillen McAllister spent some time with Microsoft's Kathleen Sanders learning more about the new features in Kinect Fun Labs and what lies in the future for the downloadable experience... Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-24 13:17

Wanderlei Silva

We sat down with none other than The Axe Murderer himself, Wanderlei Silva, at Gamescom to ask him what he was doing there, what's going on his career and how he feels about UFC coming to Brazil (UFC .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-23 11:46

Borderlands 2 interview

We met up with Borderlands 2 writer Anthony Burch at Gamescom to discuss just how Gearbox Software are switching things up for the sequel. He describes how you can "just totally Arnold out" with Salva.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-08-22 13:45

Final Gamescom blog

Gamescom is over and in this final video blog GRTV's Gillen McAllister and Bengt Lemne are joined by Italian editor Lorenzo Mosna and Spanish editor David Caballero in summing up the main attractions .. Read More

Comments: 0 Written by: Bengt Lemne
Published 2011-08-22 12:31

Record Gamescom attendance

Gamescom in Cologne this past week was a resounding success bringing in a record high 275,000 visitors in four public day (Thu-Sun) and one trade only day (Wed). "In a word: overwhelming!" said Geral.. Read More

Comments: 0 Written by: Bengt Lemne
Published 2011-08-22 10:52

Goldeneye 007 Reloaded sceens

We got some new screenshots from Goldeneye 007 Reloaded, the remake of the remake of the original Goldeneye for Nintendo 64 - this time in full HD. Have a look! .. Read More

Comments: 0 Written by: Petter Mårtensson
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