Earlier this month Ubisoft announced that they'd be giving away two games for free on PC as a little token of their appreciation, and so Assassin's Creed IV: Black Flag and World in Conflict are free until December 23 (tomorrow). If you're looking to play multiplayer in the latter title, then you're in luck, because Ubisoft has just announced that they've released the source code for the multiplayer portion of Massive's expansive RTS title.
Massive Entertainment, who developed the game prior to being bought by Ubisoft, has announced in a press release that it's now possible to acquire the open source for the game's online infrastructure, Massgate, on Github. This should make creating your own private servers possible, as the official support for Massgate was shut down last year.
"Massgate is the central server for the Massive Entertainment game World in Conflict that manages the online functionality such as keeping track of dedicated game servers, user accounts, clans, ladders etc," the press release reads. "The original game was released in 2007, and the official Massgate server was shut down in 2016. To make it possible to continue to play World in Conflict online the source code of Massgate is now open source, making it possible for anyone to host their own Massgate server."
"The code itself is more or less the same as how the code looked like back when the game is released. Only minor tweaks have been made to make it build on a relative modern compiler and to remove the necessity to manage CD-keys. Not much of the code has survived into later releases done by Massive Entertainment and does not really reflect the code of the company today, apart from the code standard and the general look and feel of the code. As a piece of game development history, and for anyone interested in how online servers were written at the time, it can definitely be a point of interest."
You can still redeem a free copy of the game on Ubisoft's website, so what's stopping you?