English
Gamereactor
VIDEOS
Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood interview

During Gamescom we stole away Assassin's Creed: Brotherhood's level design director Gaelec Simard to find out how working with the new features has impacted the design of the game.

Cookies

Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy