Wasteland 2 is getting a lick of paint when Inxile Entertainment upgrades from Unity 4.5 to Unity 5. On top of that, the studio are also planning on releasing improved modding tools.
"One task we're working on right now is migrating the Wasteland 2 codebase from the Unity 4.5 engine to Unity 5, which will enable some new possibilities for us," project lead Chris Keenan confirmed in a Kickstarter newsletter sent out to backers.
"A major benefit of moving to Unity 5 is that 5 will include many of the tools from Unity 4.x Pro. We relied on many of these tools during our development and they will be available to modders without having to pay thousands of dollars for a Pro Unity license. There is no doubt that this migration will allow us to release better tools for modding to our community in the future."
Keenan added that the scenes using Unity 5's physically based shading already "look amazing," and confirmed that the studio also plans to update the character system (it's getting "perked up" - their words) and it will include new elements that will "modify gameplay".
Inxile are currently working on Torment: Tides of Numenera, and studio head Brian Fargo also recently confirmed that the project after that will be a sequel to The Bard's Tale.