Werewolf: The Apocalypse is all about rage management
Cyanide's Desourteaux explains how rage manifests itself in the game.
Announced earlier this year, the reveal for Werewolf: The Apocalypse didn't include many concrete details. However, after speaking to game director Julien Desourteaux at E3, we now have a much better idea as to what Cyanide Studios is planning with the game based on the World of Darkness universe.
For starters, it's an action-RPG, set in modern times, and (shock, horror) players will take on the role of a werewolf. It's an interesting premise, especially when you consider what they'll be working towards.
"You are a kind of eco-terrorist," Desourteaux told us, "and you fight for mother nature that is invaded by the human expansion. All the fear, the [...] sorrow, and the rage that can be created by this human expansion will feed a great Wyrm, a special entity that is evil, and you have to fight that to defend Gaia."
There's a tagline associated with White Wolf's IP - when will you rage? - and in the game that translates into a unique feature called rage management, where players have to watch their behaviour and be aware of the consequences of going into a "frenzy", a special state that the player will have to deal with (such as during combat where you'll lose helpful information, or in dialogue where you can lose control of a conversation).
At the time that the interview was filmed the game was still in pre-production, and there's no release date in sight. We do know that it will head to PC, PS4 and Xbox One, with Cyanide and Focus also looking at additional platforms. Watch the full interview below for more on the game, the setting, and the studio's plans.