"Teamwork is not only favourable when raiding, and throughout Classic you will find the game steering you towards joining forces with others."
Viewing figures were poor across both the European and North American finals marking a disappointing esports debut for World of Warcraft Classic.
Blizzard Entertainment has been swinging its banhammer around plenty since the release of World of Warcraft: Classic.
The MMORPG enters the world of esports 10 months after launch
There are various rewards available for those who want to try some PvP action in Blizzard's classic MMO.
Game director Ion Hazzikostas explains that this timeframe also links to server layering, which is dying down slowly.
A now-deleted Facebook post claimed this was the case, although questions remain after its disappearance.
It also amassed 6.1 million unique viewers in the first 24 hours following launch, so it's definitely made an impact.
"We want to make sure that each and every realm has a healthy population in the long term."
Omar Gonzalez, a senior software engineer over at Blizzard, shared with us several details regarding the revival of the original WoW experience.
It uses the same API as WoW: Battle for Azeroth, Blizzard confirmed to GR in our launch day interview for the returning game.
Blizzard wants to keep both experiences separate, so you won't be able to take your Classic character and bring them to modern WoW.
Players will be able to load into additional realms as well as create more playable characters per realm, Blizzard has announced.
We're taking a trip down memory lane with the launch next week, but we can get the nostalgia going early with this video.
Eager players can now look to create a character, pick a server and even reserve a name before the return of the original WoW in under two weeks.
If you're eagerly awaiting the return of the vintage MMORPG then there isn't too much longer to wait.